and the band played on.....
jmucchiello said:
Wait a minute. You're 16th level, the primary fighter, and your attack bonus is only 19? Ranger7/shadowdancer9 makes your BAB +13/8/3, only 3 below the straight Ftr16 BAB. You have 22 Str for +6. Thus BAB +Str would be 19/14/9. You are using TWF and are still 19/14/9 thus your main weapon is only +2. Does it have cool other abilities?
Also, with your shadow abilities, have you considered suddenly appearing behind your opponents and attacking them that way?
I am one of the opther players in the Campaign and also happen to be the new DM, Grishnak is talking about. Whist I will agree in part with Grishnak that his current character does not seem to be participating all that well in the High Level campaign, I think It may be because of Design flaws. His previous character was an awesome killing machine and dealt out tons of damage and that was sometimes even without his weapon, due to his Bull Rushing Charge Attack, he was a Minotaur. Unfortunately the side effect was that he often ended up attacking party members due to his frenzied rage, so eventually he fell to party area spell effects and was killed in Combat after a good display of resilience and combat potential I may add. Grishnak was given cart blanche to design any character he wished with any magic item he wished up to his total GP value for his level. He was the one who decided to play the Ranger/Shadow Dancer knowing that his Mellee Combat effectiveness would be affected and also choosing a Longsword - Lifestealer instead of a higher enhanced weapon, in fact when the DM gave him a +3 Longsword of Speed and Flaming, he turned his nose at it in a Huff, saying that he would prefer to use his Life stealer as it gives him +1d6 hit points on a Critical hit. Well at the end of the day, with out getting further involved in this Non-Spell Catser vs Spell Caster arguement, I would say this: If the player wants to create a strong melee type then don't multi class with none BAB yielding classes, just as Spell Casters suffer from multi classing with clases that don't yield spell casting levels. Also our party is small, only 4 players and a DM, so the choices of characters are limited, simply for game balance, a party of wizards just would not last. I think it was unfair of some of the posters to put the whole blame on the DM for Grishnaks lack of participation. There have been times where the player was a little limited on what he could do but that was not all the time and sometimes things don't always go the way you want them too. As the new DM it will be my priority to balance the adventures and also allow each party member to shine in the spot light for a while per session. But even so, people can make misjudgements and/or perceive things the way they want to irrespective of the actual facts.
To Grishnak: Don't give up a hobby that you have spent loads of money and time on, just because you THINK, your last couple of characters were not what you thought they would be. Maybe take some more time with your character generation and think of all angles, and try and create a character that will compliment, and/or fit in with, the party and not just a character you fancy playing. Know your character inside and out so you can maximise your potential in any situation. You must admit a few adventures ago you complained that you could not fly during an encounter with Dragons on the wing, only to find out that your Celestial Armor DID allow you to fly. Also try and see the adventure from other peoples perspectives (particularly the DM - what is he really tring to get the party to do/say/achieve etc...) and maybe you can find yourself a new niche in the gaming session if that particular session seems to be focused on the spell casters. But I have to say that since I have come back from the USA, you seem to have a problem with your place in the group and have been quite negative towards other members of the group if they suggest something about your character or about other ways to accomplish scenarios, or even about their own characters abilites. You tend to smack people down a lot, mostly jokingly, but never the less not always what people want to hear. You have often desguised it as roleplaying, but it seems to be prevelant in most of the characters you play, no matter what your allignment is,though it's mostly Neutral. Maybe you need to step back and focus on the game itself rather than the game mechanics and give more voice to your character(IN CHARACTER) and get more involved in the story line, whatever that may be. That might mean changing your outlook on an adventure and your role in it. Also look at the reason for the adventure in the first place, most of the time the DM will hint at to why the party is doing such a thing and may even hint at what will be needed in the next encounter, take advantage of these hints and prepare your character accordingly. This is not always the case and most of the time it has been roleplayed out but it makes the session go better if you deliberately get your character involved as much as possible instead of sitting back and not being bothered as to what the party has to say or do in a situation. Try and be a little more approachable about new ideas and suggestions for abilities and other uses and don't get to rigid in your thinking and pre-conceived ideas of what a charadcter should or should not do in a given situation or encounter. Although I think experimenting with characters is fun and a good way to learn new rules, it needs to be kept in check for game balance and sometimes characters just don't fit into a campaign or style of play. Just because a DM or a Player can see potential problems with a new character, does not mean to say they are deliberately critisizing your choice of character or your ability to play it, they just feel that the character will find it difficult to work within the group and still maintain party integrity and/or balance and may also mean future confontation within the party itelf. And to my way of thinking that should be avoided at all costs. Anyway please don't take anything I have said in this post negatively, you have played DnD for a long time, as have we all, and all I am tring to do is advise you the best way I know. Maybe a few games under a different DM (err....me !) will make you feel better about the game and will help you understand that we are all here to have fun and not to get a one upmanship over one another as to who gets to play the spell caster. I for one will do my best to make the adventures challenging and rewarding and will make sure that EACH type of character will have a chance to shine. Cheers and hope to see you on Thursday Night...ZAL.
