B6: The Veiled Society - IC

kinem

Adventurer
[sblock=Rezak]After a long and nerve-wracking wait in the dimly lantern-lit building, you hear a whistle from outside. The veiled leader taps your shoulder and says "Now show us what you're worth."

The men fling open the doors and begin to move out, their weapons drawn.

ooc: It's a surprise round; Rezak can now take a move or standard action.

See map:
[sblock=map]
Code:
..................
..........BBBB....
..........dBBB....
..BBdB....BBBB....
..B..B....BBBB....
..B..B............
..B..B............
..B..B....BLBBXX..
..B..B..b.B.R.XX..
..B.......B.v.XX..
..B.vB.vvvB.BBXX..
..B..Bvbbv....XX..
..B..BbTbv..vvXX..
..Bv.B.Kb...vvXX..
..BB.BbTA.....XX..
....vbvEc.BdBBXX..
.....v....BBBBXX..
..BBdB.b..BBBBXX..
..BBBB....BBBBXX..
..BBBB....dBBBXX..
..BBBB....BBBBXX..
..BBBd....BBBBXX..
..BBBB....BdBBXX..
..BBBB........XX..
..BBBB........XX..
..................

L = veiled leader
v = veiled man
R = veiled Rezak

b = a dude that looks like a beggar
T = Simion Torenescu? There are 2 of him!

K = Kynar
A = Barek
E = Celythia
c = Caridoc

BB
BB = building

d = door

XX
XX = wall (old fortification, now old ruin)
[/sblock][/sblock]
 

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HolyMan

Thy wounds are healed!
[sblock=DM] Move one square to the left, two squares up, and then three squares to the left. And get a good look at the chaos. [/sblock]
 

kinem

Adventurer
[sblock=non-Rezak]Simion wants to move quickly, in part because he's drunk a couple of potions "Wizards' armor and the faker's life" he explains - and doesn't know how long their protection will last.

ooc: Will you maintain a peaceable posture, walk through the streets with your daggers drawn, or ...?[/sblock]
 

Rhun

First Post
[sblock=non-Rezak]Celythia maintains a peaceful demeanor as she walks at Caridoc's side. She had no need to draw a weapon, as her magic would serve her well enough in a fight.
[/sblock]
 

jkason

First Post
Barek Fhald, half-orc bard

[sblock=non-Rezak]
Simion wants to move quickly, in part because he's drunk a couple of potions "Wizards' armor and the faker's life" he explains - and doesn't know how long their protection will last.

ooc: Will you maintain a peaceable posture, walk through the streets with your daggers drawn, or ...?

Barek nods agreement. "The less time we're exposed, the better. But before we go..." the half-orc pulls a bit of fleece from a pouch at his belt, "A little more to pull the wool over an enemy's eyes," he says, blowing the fleece out of his hand. With a snap of his fingers, the fleece disappears in a small flash of fire, and in its place is a duplicate Simion standing silently.

"Up front you," the bard tells the duplicate, which silently takes a more prominent position in the party than the real Simion. "And now, let's get moving."

((OOC: Barek's not likely to keep his dagger drawn for now, either. He'll stick close to the real Simion as a means of helping him maintain the veracity of the double (from there he can see / copy Simion's stride and movements with the double to make it look more believable.))

[/sblock]
 

kinem

Adventurer
[sblock=Rezak]Rezak is surprised to see some familiar faces among Torenescu's party!

The veiled leader steps back past Rezak and leads off the action - by casting some sort of spell! You don't see any visible effects from it.

The veiled men unleash a devastating ambush, bringing down four of the 'beggars'.

There appear to be two copies of Torenescu, and both get attacked, with the nearer sustaining a couple of hits and the further one.

Barek is also struck, and when he is wounded, the 'Torenescu' neaerer to you vanishes.

ooc: Rezak to act

[sblock=map]
Code:
..................
..........BBBB....
..........dBBB....
..BBdB....BBBB....
..B..B...LBBBB....
..B..B............
..B..B..R.........
..B..B....B.BBXX..
..B..B..b.B...XX..
..B.......B...XX..
..B..B.vvvB.BBXX..
..B..Bv>9v....XX..
..B..Bbt9v..mmXX..
..B..B.Kbv..mmXX..
..BB.BbTA.....XX..
....v9vEc.BdBBXX..
.....v.v..BBBBXX..
..BBdB.b..BBBBXX..
..BBBB....BBBBXX..
..BBBB....dBBBXX..
..BBBB....BBBBXX..
..BBBd....BBBBXX..
..BBBB....BdBBXX..
..BBBB........XX..
..BBBB........XX..
..................

L = veiled leader
v = veiled man
R = veiled Rezak

> = veiled man + downed beggar

h = beggars' leader
b = a dude that looks like a beggar
9 = downed 'beggar'

T = Simion Torenescu? There were 2 of him! One is now gone.
t = where the other had been

K = Kynar
A = Barek
E = Celythia
c = Caridoc

BB
BB = building

d = door

XX
XX = wall (old fortification, now old ruin)
[/sblock][/sblock]
 

HolyMan

Thy wounds are healed!
[sblock=Opps]Rezak pulls off his hood, fustrated to see his friends caught up in this madness also. He steps up to the hooded leader and brings his dagger out and up to the man's hooded throat.

"Calls 'em off or ye wills be dae first ta go." Rezak says his voice full of malice.

[sblock=Actions]
Move: 5' step north
Standard: Ready Action = Leader does anything but call his men off or yells something like you fool at Rezak he gets cut. 1d20+2 = 20, 1d4+1 = 4
INIT = 14 [/sblock][/sblock]
 
Last edited:

kinem

Adventurer
With 'beggars' to the front, sides and rear, the image of Torensecu nearer the front and the real man being guarded in back, the group makes its way down the dimly lit streets.

After a while, you are heading down a street next to an ancient wall, a ruin once part of a larger structure. This street is relatively wide and mud-free.

In a cul-de-sac near the wall, a group of four men are playing cards on the ground; a few copper and silver coins are stacked in front of each, with a lantern in the middle. Such impromptu gambling is not unusual in the city, and the 'beggars' don't seem overly concerned. The group moves past.

Suddenly, one of the gamblers whistles loudly, and the doors of a couple of buildings swing open. Black-veiled men bearing swords pour out and surround the group!

Before you can react, the veiled men begin attacking!

Further down the street, one of the veiled men casts a spell, which has no visible effect.

The veiled men quickly bring down four of the 'beggars' with vicious hacks of their longswords.

Both copies of Torenescu, and both get attacked, with the false image sustaining a couple of hits and the real one a sword slash.

Barek is also struck (ooc: 9 damage), and when he is wounded, the Torenescu image vanishes.

The 'gamblers' stand and draw daggers.

One of the veiled man, near the spellcaster, pulls off his hood. It's Rezak! He steps up to the hooded spellcaster and brings his dagger out and up to the man's hooded throat.

"Calls 'em off or ye wills be dae first ta go." Rezak says, his voice full of malice.

ooc: The other PCs now act

[sblock=map]
Code:
..................
..........BBBB....
..........dBBB....
..BBdB....BBBB....
..B..B...LBBBB....
..B..B...R........
..B..B............
..B..B....B.BBXX..
..B..B..b.B...XX..
..B.......B...XX..
..B..B.vvvB.BBXX..
..B..Bv>9v....XX..
..B..Bbt9v..mmXX..
..B..B.Kbv..mmXX..
..BB.BhTA.....XX..
....v9vEc.BdBBXX..
.....v.v..BBBBXX..
..BBdB.b..BBBBXX..
..BBBB....BBBBXX..
..BBBB....dBBBXX..
..BBBB....BBBBXX..
..BBBd....BBBBXX..
..BBBB....BdBBXX..
..BBBB........XX..
..BBBB........XX..
..................

L = veiled spellcaster
v = veiled man
m = 'gambler'

R = unveiled Rezak

> = veiled man + downed beggar

h = beggars' leader
b = 'beggar'
9 = downed 'beggar'

T = Simion Torenescu
t = where the image was; now gone

K = Kynar
A = Barek
E = Celythia
c = Caridoc

BB
BB = building

d = door

XX
XX = wall (old fortification, now old ruin)
[/sblock]
 

jkason

First Post
Barek Fhald, half-orc bard

Barek is also struck (ooc: 9 damage), and when he is wounded, the Torenescu image vanishes.

Barek seems shocked for a moment at the wound in his side. When he looks up from it, the usually civilized and controlled bard is no more. He draws his dagger and roars, his half-orc tusks glinting in the dim light, a savage blood-lust in his eyes. "Tear out your heart for that!" he bellows.

[sblock=OOC]I'm horrible at tactics, but trying this: Move action to draw dagger, standard action to make an Intimidate check (1d20+11=18) vs. the closest veiled. DC 10 + HD + Will mod of the veiled. Success leaves the enemy shaken for the round(–2 attack, saves, skill checks, and ability checks). If he succeeds by 5 or more points, the man's shaken an additional round.

HP 6/15
AC 14
Spells: Cantrips (5)(at will, DC 14): Dancing Lights, Detect Magic, Ghost Sound, Message, Prestidigitation
1st level(3)(3/day, DC 15): Charm Person, Grease, Silent Image[/sblock]
 

ghostcat

First Post
Alert and expecting something to happen, Caridoc is not surprised when they are suddenly attacked. What does surprise him his Rezak's sudden appearance. Still time to think of that later, first get rid of the attackers.

Caridoc tugs at the "peace knot" securing his morningstar. What a surprise, it comes undone. Drawing said morningstar, he attempts to bash the nearest veiled thug in the head; with no success as the thug leans back thereby avoid the attack.

[sblock=OOC]Morningstar Attack, Damage on Veiled attacker (1d20+2=7, 1d6+1=3)[/sblock][sblock="Prepared Spells"]Racial Innate Spells
(_) Dancing Lights
(_) Ghost Sound
(_) Prestidigitation
(_) Speak with Animals

Domain Spells:
(_) Expeditious Retreat

0th Level Cleric Spells:
- Guidance, Stabalise, Resistance, Virtue
(_) (_) (_) (_)

1st Level Cleric Spells:
(_) Bless
(X) Sanctuary
(X) Command
[/sblock]
 

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