B6: The Veiled Society - IC

The gnome smiles back at Celythia. "Good morning, Mistress Elf. I'm Whipple. Whip, for short. Which I am.

To purchase Guild spells, you have to be a member. I'm an apprentice, I don't make the rules. They don't want to sell dangerous spells to those 'evil necromancers' you hear about in the bards' tales, you see.

To become a member, they interview you, make you swear not to use magic for illegal activity, and there's a fifty gold lifetime fee. You must agree not to sell or give spells to non-members. If you get arrested or a warrant is issued, you get kicked out. Also, you may be called upon to provide services as needed. Usually that means if you have a spell a high-up needs, you have to sell a copy to him at standard rates. In emergencies, you agree to defend the Guild, and the city."
 

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Rezak stands leaning with his back to the wall inside the door arms folded. After hearing the little man's rules and regulations he mumbles to himself.

"Just a wastin' r tims."
 

Caridoc looks at Celythia and rolls his eyes as the gnome reads out the list of rules and regulations. However, he knows its not his call, so he keeps quite.
 

"And my name is Celythia, Whipple. Whip." The elf maid smiles at the gnome. "What other benefits come with guild membership?"
 

"You get to use the library and study areas. And, while it's not a formal benefit, other members are more likely to help you out if you need it."
 

Barek Fhald, half-orc bard

"If the interview won't take too long, it might be worth it," Barek whispers. "With everything that's going on, we could use every bit of leverage we can get if it means someone actually cooperates with us in this town."
 


"I'll show you where to go, Celythia. Anyone else want to join?" The gnome hops down from his stool.

He leads you down a hall to a room where three older human men are discussing an arcane point (literally).

ooc: No need to roleplay the interview process. You have to explain why you want to join (so I want o statement on that), accept the rules, and pay the fee.
 


"This shouldn't take long," says Celythia to the others, and then she follows the gnome to meet the three older human wizards. When asked her reasons for joining, she pauses to think for a few moments before responding.

"I am Celythia Andrenia, of Clan Callarii, a travelling wizard of some small power. Fate has landed me in your fair city, with little means of increasing my knowledge, both mundane and arcane. So, I have sought out your guild and look to join, both to share the knowledge and power that I already posses, as well to learn from you and your library, to increase my own knowledge."


She'll pay the fifty gold, and agree to abide by the guild's rules.
 

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