D&D General Baldur's Gate 3 will now be releasing August 3rd on PC and September 6th on PS5, increased level cap, race & class details and more

Perhaps it has the iconography of the dead death gods because it has consumed (parts of) their corpses? We know god-bodies float in the Astral long after they've died, Myrkul lingering on as a guttering ember of consciousness due to the Spirit-Eater and all that.
Indeed, that's what I was thinking. Events in Masks of the Betrayer can't be considered canon, but that doesn't mean Larian can't use them. One of the things the Spirit-Eater/PC could choose to do was absorb the essence of Myrkul. And if they chose the evil ending they could merge with the spirit-eater. So we might suppose that the Absolute is the epic level NWN2 PC merged with the Spirit-Eater. After Myrkul they go on a rampage and consume Bane, a mind flayer elder brain and who knows what else. Now they are coming after what's left of Bhaal. One might hypothesise that some or all of the Origin characters were deliberately targeted rather than random victims, and have something the Absolute Spirit-Eater wants to consume.
 
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One might hypothesise that some or all of the Origin characters were deliberately targeted rather than random victims, and have something the Absolute Spirit-Eater wants to consume.
I rewatched the intro in light of this theory and honestly at this point the intro raises a lot more questions than it answers. To summarize it briefly.

1) Lae'zel and [PoV Character, perhaps Tav] get brain-worms put in.

2) The Nautiloid approaches Baldur's Gate and starts harvesting people from a single street, seemingly at random.

3) The Githyanki hunting-party arrives and starts harassing the Nautiloid.

4) After apparently just the one "harvesting run" across BG, the Nautiloid is forced to jump to some snowy mountainous location.

5) The pond of brain-worms gets blown up and Lae'zel gets loose.

6) Then the Nautiloid is forced to jump again, possibly a mis-jump (as the Mind-Flayer steering gets hit by a blast whilst making the connection), into Avernus.

Then the game starts. So like, this raises a lot of questions about when everyone but Lae'zel was actually picked up. Let's ignore PoV Character as artistic licence, but:

A) Karlach - Presumably picked up in Avernus, but the Nautiloid is already on fire and heavily damaged and being boarded by devils, so it's kind of surprising the Mind-Flayers had the time to worm her up. Not impossible though (assuming there's a second "worm tank", which I think there is).

B) Shadowheart - Seems to have been picked up earlier, which would make sense. They didn't take her d20 away though so presumably they don't know what it does.

C) Astarion - So he's from Baldur's Gate, but the run through Baldur's Gate is in fairly bright morning daylight. I'd say 6-7am assuming summer (which seems likely from the weather, foliage/trees - it's certainly not winter, autumn, or early spring), Earth-like axial tilt (which the FR has, I believe), and so on, from the long shadows. Seems like he'd definitely want to be long-indoors by then (unless he was planning to "embrace the sun" or something! Being grabbed just before that happened would certainly be A Thing). So him getting picked up is a little surprising. But he doesn't seem like he could be a primary target, given he's kind of the lowliest of the non-Tav characters (despite his attitude).

D) Dark Urge - Only exists if we play them, so presumably cannot be an intentional target, otherwise the weird stuff going on with them would make them likely the reason to come to Baldur's Gate.

E) Gale - Having a massively powerful magical bomb, he might well be the reason to come to Baldur's Gate, so could be the main target.

F) Wyll - Seems unlikely to be intentional, given his backstory, was presumably just in the wrong place at the wrong time.

The other interesting point is that the Nautiloid ship's final teleport is back to a region near Baldur's Gate, which suggests maybe it didn't accomplish its mission, or maybe it did and is trying to deliver its cargo.
 

D) Dark Urge - Only exists if we play them, so presumably cannot be an intentional target, otherwise the weird stuff going on with them would make them likely the reason to come to Baldur's Gate.
Given that the Dark Urge (in a different body) is the antagonist in Blood in Baldur's Gate, they presumably still exist, even if they are Sir-not-appearing-in-BG3. The nautiloid may be searching for them but fail to find them.
 

It looks like its fourth, but a free game and Steam Deck which is hardware are on the same list for some goofy reason
No-one outside Valve knows exactly how the Steam sales charts are calculated, and a lot of people have tried to work it out (because it matters to people selling games on Steam to try and get on there), but current best-guess is that the dollar value sold is the primary determinant. Hence how hardware appears on there - it may not move that many units, but each on is worth as much as several full-price games (or dozens, even, as with Valve Index VR device). I don't see any free games in the Top Sellers list, and I'm not sure if they appear on it. It's unclear how free-to-play games work - they do appear on the chart. It could be microtransactions/currency sales, or it could be Valve assigns them some sort of dollar value (probably low).

On the chart I'm looking at, which is the main top sellers list, BG3 is at #2 behind BattleBit (which is selling insane numbers), which yes, is definitely impressive, especially during a sale when it's not on sale. Funny too because a lot of awful internet people and weird Starfield boosters/fanboys were saying that the gay love scene and bear business would drive people away for sure, but the precise opposite seems to have happened. I think what weird haters don't get is that most people who like CRPGs like choice, and what that scene really showed is that Larian are supporting even very "out there" choices that other companies would be afraid of. So even if they aren't into that specific thing, the fact that that out there choice is there, means a lot of wild choices they might want to make may well be.
 

Given that the Dark Urge (in a different body) is the antagonist in Blood in Baldur's Gate, they presumably still exist, even if they are Sir-not-appearing-in-BG3. The nautiloid may be searching for them but fail to find them.
That could be. They said TDU wouldn't be a companion if not picked, not that they wouldn't be in the game at all.
 

I suspect Dark Urge may be a non-joinable NPC if they are not the PC.

Re: Karlach, in the EA version at least we know she has a tadpole and she claims she deliberately boarded the nautiloid during the brief time the ship was in Avernus, hoping to hitch a ride out of Avernus. Must have been extremely bad luck to get tadpoled during the few minutes she was onboard before it crashed.
 



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