D&D General Baldur's Gate 3 will now be releasing August 3rd on PC and September 6th on PS5, increased level cap, race & class details and more

He's not justified if you follow the flow of events.

He makes up an excuse to try and justify his behaviour, but it's clear he was basically trying to kill you for essentially irrational reasons.

Specifically the order of events is:

1) He waits for you out in plain sight in the middle of the road.

2) He lies to you about an intellect devourer that needs killing being in the bushes, and notes you've killed others, if you have (so clearly has been watching you)

3) When you go to kill it, or refuse, he ambushes you with a knife, and puts it to your throat.

4) He threatens to kill you if you don't tell him what he wants to know, and doesn't believe anything you say.

5) You break free one way or another.

6) He tries to excuse his behaviour by saying he thought you were with the Mind Flayers.

With 6, as he's been observing you, there are only two possibilities. He's lying. Or he's confused and irrational, because his behaviour makes no sense. He's a Rogue, if he really thought you were "with them", he could have vanished into the shadows (or just sprinted away), and if saw you killing intellect devourers, he already knows you're not "with them", if he's operating rationally.

So the best case for Astarion is that he's half out-of-his-mind and can be excused that way. He's certainly not justified in any normal sense.
Half out of his mind given what he's just experienced is indeed the justification.
 

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My point is simple, don't include characters like Karlach when you don't even have a Dwarf with a Scottish accent. Get the basis covered first.
Dwarves standardly have Yorkshire accents and attitudes, not Scottish ones. Soz but it's true.

Half out of his mind given what he's just experienced is indeed the justification.
By the same token you'd be justified in killing him though.
 

I am reading about Larian Studio wishs a break and after to return to a sequel of Divinity: Original Sin. I wonder if they could agree a licence to be adapted into D&D like Exandria. Could we see the dracolyte/dragon knight class?

I wonder if the next D&D videogame will be by Larian or by other studio, maybe Beamdog, but now this is too busy with Mythforce.
 

It would be nice if BG3 could serve as a basis for future DnD games, but it's built on Larian's own engine, and they likely want to do their own stuff rather than just be the DnD studio.

I mean, in theory they could do both (with enough money and people), but Swen already said in Eurogamer's inverview that they've had trouble when they tried to do simultaneous development on multiple big projects.
 

What is the name of the cut scene with the dagger struggle? I watched that the other day and thought it was a complete waste of development resources and effort. It was utterly horrible looking. The technology just isn't there yet for that kind of action sequence. More time should have been spent crafting additional companions.


With that said, the developers had a great idea with the dark urge concept. But they should have created a bunch of generic class or race associated npc paths that you can assign to custom NPCs.
 


One big difference is that you can fully-respec every companion in BG3, they're not permanently locked into the choices made by the designers. So with the 12 more generic companions you have infinitely more flexibility than with BG1, all you're locked to is a race.


Here are Lae’zel’s ability scores.
  • Strength: 17
  • Dexterity: 13
  • Constitution: 14
  • Intelligence: 11
  • Wisdom: 12
  • Charisma: 8

Can you swap these around in BG3? I'm not sure what she can even multi class into at this point.
 

Can you swap these around in BG3?

We don't know yet what we can change about party member through respec.

I'm not sure what she can even multi class into at this point.

They removed multiclassing stat requirements, so technically she can be whatever, she just won't have the spell DC for spells with saves (until you find a Diadem of Wis 22 or whatever busted items Larian is putting in).
 

It goes beyond what BioWare has been like the last 15 years, where NPCs are vital. Now it feels like I'm just along for the ride for these NPCs to tell their awesome, unique, edgy, and totally not rebelling against the Man, stories.

No, I do not like the BG3 NPCs. Everyone is too cute, all the time.
Except for that fkn squirrel man, what a jerk.
 

We don't know yet what we can change about party member through respec.



They removed multiclassing stat requirements, so technically she can be whatever, she just won't have the spell DC for spells with saves (until you find a Diadem of Wis 22 or whatever busted items Larian is putting in).

If only you could reincarnate her into a Dwarf.
 

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