@Esker
I'm pretty sure we know I meant 11th level, lol. Between bards and rogues lately I think I've written those levels backwards a couple of times.
It's not a "no combat" campaign. It's a high social campaign. While the elf is a bit better at combat the human is still a bit better at skills up to that point. How much one values one over the other, plus how often each check comes into play is pretty much the difference.
I find that if I play 8 combat encounters in the day the miss that would have hit is about once. I get the impression that you value the combat benefit more than the saves and skills at those lower levels. I value the skills and saves benefits more than the combat benefits at those lower levels. Neither is a big bonus at the time.
I agree half-elf is better, although DM's who allow proficiency training in downtime still marginalize the skill benefit. I think half-elves can be better than variant humans on many builds too, even with the feat. What I disagree on is that standard humans are categorically bad for this type of play.
Perception, investigation, insight, and persuasion are fairly often where I put expertise, if you're curious.
I'm pretty sure we know I meant 11th level, lol. Between bards and rogues lately I think I've written those levels backwards a couple of times.
It's not a "no combat" campaign. It's a high social campaign. While the elf is a bit better at combat the human is still a bit better at skills up to that point. How much one values one over the other, plus how often each check comes into play is pretty much the difference.
I find that if I play 8 combat encounters in the day the miss that would have hit is about once. I get the impression that you value the combat benefit more than the saves and skills at those lower levels. I value the skills and saves benefits more than the combat benefits at those lower levels. Neither is a big bonus at the time.
I agree half-elf is better, although DM's who allow proficiency training in downtime still marginalize the skill benefit. I think half-elves can be better than variant humans on many builds too, even with the feat. What I disagree on is that standard humans are categorically bad for this type of play.
Perception, investigation, insight, and persuasion are fairly often where I put expertise, if you're curious.