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Best Feats for Greatsword Fighter?

Laharl said:
- first : according to the Martial Study feat, i can only use this once an encounter? :confused:
Yes.
Laharl said:
- second : "Level : Crusader 2" means i can take this feat at level 4 as a fighter? (according to the 1/2 initiator level)?
No.

Your highest level maneuver known is based on your initiator level and the table on page 39. To pick a 2nd level maneuver you must be initiator level 3, or level 6 (/2 = 3) if you're not a martial adept.
 

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Epic Feat: Devastating Critical (Draconomicon, ELH) is the best feat for an epic fighter.

Save or die on a critical hit. Most things you critical hit will now be making two saving throws to save alive; one for massive damage and one for devastating critical. Even with high fort saves, that's a 10% chance of removing the enemy from the table with a critical hit.

Devastating Critical pre-reqs are:

Epic Feat: Overwhelming Critical: extra damage on a critical hit

and

Great Cleave: Can come in very handy against large numbers of opponents.
 


Laharl said:
Maybe i miss something but, wasting 1 feat for one Strike who will make 2d6 per encounter ... :confused: no?
It also lets you bypass DR, but yes, it's not worth a high level feat by itself. However, you need a devoted spirit maneuver to qualify for the Thicket of Blades stance. An epic fighter using Overwhelming Attack can easily do 100+ damage with a single hit, so an extra AoO is no small advantage.
 


Darklone said:
If you like the AoO Master, think about Hold the Line... yet another AoO.

When using a Greatsword...Hold the Line + Improved Trip (Along with a high strength bonus) can stop a charge cold, and if you have Improved Unarmed Strike (From the two levels of Monk you should take), you can trip with an unarmed strike at full power attack (Since the trip attack is a touch attack, after all), and then attack them with the Greatsword when they're prone for horrendous damage (Assuming of course, your DM doesn't force you to make the free attack with the same weapon that you tripped with).
 

Hi again!
I don't have Epic Level Handbook. So, from 1 to 20 what about this :

1 Vulnerable (Flaw) (UA)
1 Improve Initiative (PH)
1 Power Attack (PH)
1 Weapon Focus (Greatsword) (PH)
1 Combat Reflexes (PH)
2 Cleave (PH)
3 Mage Slayer (CA)
4 Weapon Spe (Greatsword) (PH)
6 Improve Toughness (CW)
6 Close Combat Fighting (CW)
8 Improve Critical (PH)
9 Greater Weapon Focus (Greatsword) (PH)
10 Melee Weapon Spe (Slashing)
12 Greater Weapon Spe (Greatsword) (PH)
12 Robilar's Gambit (PH2)
14 Great Cleave (PH)
15 Defensive Sweep (PH2)
16 Overpowering Attack (AFCF PH2)
----------
18 Martial Stance : Thicket of Blade (Devo, 3th level) (BO9S)
18 Martial Study : Strike of Righteous Vitality (Devo, 9th level) (BO9S)
20 Weapon Supremacy (Greatsword) (PH2)
OR
18 Martial Stance : Supreme Blade Parry (Iron, 8th level) (BO9S)
18 Martial Study : Strike of Perfect Clarity (Iron 9th level) (BO9S)
20 Weapon Supremacy (Greatsword) (PH2)


Does this list respect the constraint : "Permitted sources are any WOTC book which is not campaign-world specific."?

And one thing about those AoO. If you take a chain as weapon it will allow you to threaten more area and so more foes.
But what about bows? Can you threaten a mage with a bow (i think about Mage Slayer ... but too easy i think).
 
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Laharl said:
Hi again!
1 Improve Initiative (PH)
1 Combat Reflexes (PH)

You don't want Improved Initiative if you plan on taking multiple attacks. With Combat Reflexes allowing you to take AoO's when you're flat-footed, you should let the enemy make the mistake of moving up to you first, and then adjusting 5 feet and mowing them down when you get to your action. With 20 levels of high hit points, you can easily take the hits (Unless you plan on going into a Pounce-using Greatsword fighter, which it looks like you aren't), then then swing back on them...getting the better end of the deal.

Also, if you're taking Mage Slayer (Which I only really recommend with a reach weapon and Improved Unarmed Strike, or a Gauntlet so you can threaten 10' all-around) you shoudl SERIOUSLY consider taking Pierce Magical Protections, as the benefits that it gives you seriously hamper high level Wizards who are spell-reliant on defenses.
 

Laharl said:
18 Martial Stance : Thicket of Blade (Devo, 3th level) (BO9S)
18 Martial Study : Strike of Righteous Vitality (Devo, 9th level) (BO9S)
20 Weapon Supremacy (Greatsword) (PH2)
OR
18 Martial Stance : Supreme Blade Parry (Iron, 8th level) (BO9S)
18 Martial Study : Strike of Perfect Clarity (Iron 9th level) (BO9S)
20 Weapon Supremacy (Greatsword) (PH2)
You can't take 8th and 9th level maneuvers. Like I said earlier the highest level maneuver you can choose depends on your initiator level and the table on page 39. Your initiator level is 1/2 the fighter level, so the highest level maneuver available is 5.

You also need to meet the prerequisites for each maneuver, typically maneuvers already known in the same discipline.
 

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