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Best Gestalt Combos?


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Somebody suggested a Warblade//Artificer upthread, and that one's been growing on me.

Especially for a Dragonborn Warforged with Adamantine Body. d12, +4 racial Con bonus, & heavy armor with enhancements = wahoo!
 


wildstarsreach said:
Sorry but expanded knowledge does not give the warmage access to such spells per FAQ.

You're thinking of the Extra Spell feat, not the Eclectic Learning alternate Warmage class feature.

Eclectic Learning (which I suspect is what he means, since Expanded Knowledge is a Psionic feat) explicitly lets the Warmage learn non-evocation spells from the Sor/Wiz list, at one level higher than normal... so he could learn Wraithstrike as a 3rd level spell.

-Hyp.
 



Hypersmurf said:
Shapechange does, and Quickness (Su) grants an extra standard action, which is useful for a caster.

That is true ... but like time stop, it's limited to level 17+, and it's also limited by DM fiat. (Do Chokers even exist in this world? Has the party encountered any? It can be taken away without any rules bending.)

Cheers, -- N
 



I'm looking at gestalts for a small gaming group in the near future. So far, my faves are...

Paladin/Favored Soul - buff & bash
Bard/Druid - fochluchan from first level
Scout/Ranger - nasty, nasty skirmisher
Soulknife/Fighter - self contained killing machine; feats galore
Monk/Psion - saves, saves, saves, ectoplasmic fists of fury
Ranger/Druid - complete wilderness mastery
Warlock/Artificer - blasting and item mastery? sold!
Swashbuckler/Rogue//Rouge/Duelist - purely thematic but oh so cool
 

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