best way for melee to fight devils/demons

Hypersmurf said:

Don't forget those elves who sneer down their noses at 'lesser races', somehow under the impression that pointy ears protect them from people of equivalent CR...

There are seven different gamer types listed in _Robin's Laws of Good Gaming_, and I'm convinced that all of them are annoying when taken to extremes:

Extreme powergamer: munchkin
Extreme buttkicker: psycho
Extreme tactician: rules rapist
Extreme method actor: drama queen
Extreme storyteller: control freak
Extreme specialist: ninja Dave
Extreme casual gamer: wake up, Jeff!


Hong "extreme RPing, next on FOX Sports" Ooi
 

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Hmm, Gaiden, casting antimagic field on a flee and then teleporting him somewhere... Kewl. Your antimagic field does not disturb that teleport a little bit ?

I feel extremely silly (Gaiden bows head sheepishly).
 

Hyp, don't you have a javelin or something?

I could probably scare one up somewhere... but I don't really see the relevance, since I'm not the one with the Pit Fiend problem, nor even in the same game...

Hey, a typo just gave me a flash of inspiration!

Take him over to this thread, and turn him into a Pit Friend!

-Hyp.
 

Then again--so what if he looses? True res is only 6.5k gold at cost--though probably a bit higher if you are not in good with a church. Probably get it for 5k + the diamond.

Just make sure you don't wager your soul.
 

"So I'll take yer bet, yer gonna regret, 'cuz I'm the best there's ever been..."

Johnny polish up yer shield an' swing that Sunblade hard...
'cuz Hell's broke loose in Faerun an' that Pit Fiend's got DR.
An' if you win, yer story in every tavern'll soon be told...
but if you lose, the Pit Fiend gets yer sooooo-oul...!

-Hyp.
 

One on one, you really don't have a chance...

I had an 11th level character go toe-to-toe with a Gelugon once for seven or eight rounds, and the only reason he won was because the other players were working the whole time to keep him alive. (Dispel Magic, Remove Fear, Haste, healing, you name it)

Unless your friends decide to jump in on the fun, and he can't just fly away, then, barring unexpected plot twists, you're done.
 

Wow, this is tough.

You need a use-activated anti-magic field item, plus perhaps an adamantine net to stop it from flying away (hmmm... and the chances are?).

Then, hope to bash the pf below 0 and keep bashing (doing more than the amount regenerated each round) until the a-m f is exhausted and then coup de gras with holy or blessed weapon.

However, basically you're toast.

Then again, if you could set up the combat in some sort of arena where you agreed that the combat began when you drew your weapon, being the use-activated a-m f item, then perhaps you would stand a better chance?
 


On the plus side, your Sun Blade counts as a +4 weapon against the Pit Fiend. So DR isn't a problem. If you used it two handed, you'd do 1d10+20 or so per hit.

Unfortunately, your DM completey screwed you when he took away your winged boots. The simple fact that he can fly and you can't pretty much ends it for you.
 

well, we'll see how it goes.
i'll let you all know
luckily i have this thing called the glass egg of rebirth, which seems to put me in a temporal loop that begins when i got it, and loops back to the beginning when i die (and the rest of my party dies...we die alot).
i recently gave it to one of my party members to see if it would start us where i gave it to him if he dies...kind of like a "save" from a video game. we'll see.
 

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