Lockridge said:Sad really. I was planning on getting this game but I don't approve of deceptive DRM tactics like installing SecurROM without my consent. They could increase the install limit to 20 and I would still have a problem.
On a lark I recently started replaying some old games from the 80s and early 90s. Those games are no longer supported. Imagine if this nonsense was happening then. I install my original copy of Spellcasting 101 only to find that the program tries to connect to the internet and can't find its activation website - maybe the way in which is connects has changed over the years too. Therefore I can't play the game even though I own it.
The industry is really getting more toward "renting" games for $60 a pop.
They'll get away with it ONLY as long as we let them - and boy do we let them. I'm sure the sales of Bioshock will go through the roof and of course the effect of these "protection measures" will not be truly measurable anyway. The hackers still get in while the actual consumer - that is you and me - have to pay the cost of not only the game development and distribution but also the inflated copy protection. If copy protection really worked the price of the game should come down through increased sales. Don't hold your breath though.
The really sad part will come when someone asks "why don't you want SecureROM on your computer - what do you have to hide?"
Ok, I just read about SecureROM. Given that the game registers your IP and machine ID, what happens if you're a conscientious computer use, and format your drive, and reinstall your OS every 6 months? Does this mean that you're SOL when you try to reinstall Bioshock after cleaning your system?
Or, what happens if you upgrade your current system, or buy a new system? Does this mean that if I get a new PC in a year, I can't install the copy of software that I've already paid for, even though I'm still only using it on one machine (since I throw out the old machine.)?
Banshee