Birthright d20, anyone?


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And on another note... Dirigible, are you going to start your own BirthRight campaign like you were talking about?

Not this second. Not tommorrow. But...eventually.

Should we all be in or around the same area, Pax?

A few reminders needed.
*Whats the maximum number of lieutenants?
*What are contacts? Level 0 holdings?
 

Dirigible said:
Not this second. Not tommorrow. But...eventually.

Should we all be in or around the same area, Pax?

A few reminders needed.
*Whats the maximum number of lieutenants?
*What are contacts? Level 0 holdings?

You are all going to be in Brechtur; if there's a map, we can use that as a starting point, but I'm not planning to stick to it absolutely.

If there's no explicit limit on lieutenants, you can have as many as you can A) afford and B) trust. The more underlings you have, the less control you have of your own.

I believe that contacts are level 0 holdings, but I'm not certain.
 





Yeah, I've got two concepts. I want to get an idea of what the others will be playing before I make my final choice and lock down the details. Here they are:

1) An aging human Sourcer/Guilder, who has the gift of wizardry but spent many years focused on becoming rich instead. This is because his wife died from a genetic condition which could have been treated by the church, only the price was beyond his means - and he wanted to ensure that he would have the wealth to save his daughter when the condition struck her.

He would likely be a rogue/wizard and a landless regent, with his domain consisting mostly of guild holdings and perhaps a single, powerful source (with ley lines). His daughter would be his only lieutenant.


2) An evil elven sorceror, who over the decades has been slowly but surely expanding his domain one province at a time. He expels all non-elves from the areas he conquers, in the name of restoring Cerilia's magic. He is patient, willing to spend years hoarding gold and regency, then waiting for (or even engineering) an oppourtunity to gain control of a new non-elven province.

He would control several provinces and sources. In non-elven lands controlled by others, he'll want some Law, Temple and guild holdings to make it easier to destabilize whatever region he plans to conquer, and to make it difficult for other neighboors to interfere. He'll probably have two or three vassals/lieutenants.


If anyone wants to use either of these ideas for inspiration, or start the game already having some sort of relations to my regent/domain, let me know.
 

IdentityCrisis said:
If anyone wants to use either of these ideas for inspiration, or start the game already having some sort of relations to my regent/domain, let me know.

I was thinking of playing a divine spellcaster (probably Druid or Ranger) focusing on Temple and Law holdings - with maybe a Lieutenant running the Guilds.
(Robbert Raets you interested?)

So on that basis - I could either be the Church you approached in scenario 1 (so what would your characters attitude to the church be? - hostile for their meanspiritedness or just fustrated due to their exorbitant cost?)

or my Temples could be opposing your spread in scenario 2. Then again perhaps my Temples are assisting your spread and we are allies.... hmmmm
 

Tonguez said:
I was thinking of playing a divine spellcaster (probably Druid or Ranger) focusing on Temple and Law holdings - with maybe a Lieutenant running the Guilds.
(Robbert Raets you interested?)

So on that basis - I could either be the Church you approached in scenario 1 (so what would your characters attitude to the church be? - hostile for their meanspiritedness or just fustrated due to their exorbitant cost?)

or my Temples could be opposing your spread in scenario 2. Then again perhaps my Temples are assisting your spread and we are allies.... hmmmm

If your church is cooperating with an elf, it's essentially forced to be druidic, rather than clerical; the elves do not worship gods, and the human-hating reactionaries tend to view the gods as part of the problem, and by no means a solution. Politics does make for strange bedfellows, though, so if you can come up with a shared interest, feel free to ally yourselves.
 

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