Next iteration of Ratboy; Hope I got him totally right. Thanks Karl and Toric for your help.
Code:
[B]Name:[/B] Ratboy
[b]Background:[/b] Beggar
[B]Class:[/B] Thief
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Str:[/B] 13 [B]Level:[/B] 3 [B]XP:[/B] 3000
[B]Dex:[/B] 17 [B]BAB:[/B] +2 [B]HP:[/B] 3d6+6/20
[B]Con:[/B] 14 [B]Grapple:[/B] +0 [B]Dmg Red:[/B] -/-
[B]Int:[/B] 14 [B]Speed:[/B] 30' [B]Spell Res:[/B] -
[B]Wis:[/B] 10 [B]Init:[/B] +7 [B]Spell Save:[/B] -
[B]Cha:[/B] 8 [B]ACP:[/B] 0 [B]Spell Fail:[/B] 0%
[B]Base Armor Shld Dex Size Nat Misc Total[/B]
[B]Armor:[/B] 10 +2 +0 +3 0 +0 +0 +0 15
[B]Touch:[/B] 13 [B]Flatfooted:[/B] 12
[B]Base Mod Misc Total[/B]
[B]Fort:[/B] 1 +2 +1 +4
[B]Ref:[/B] 3 +3 +6
[B]Will:[/B] 1 +2 +3
[b]Armor Bonus Dex ACP ASF Weight Cost[/b]
Leather +2 6 0 5% 15lbs 6sp
[B]Weapon Attack Damage Critical Range Weight Cost[/B]
Composite (+1) Short Bow +5 1d6+1P x3 70' 2lb 130sp
- Arrows (20) 3lb 1sp
Short Sword +5 1d6+1P 19-20/x2 - 2lb 5sp
Dagger (Bite) +5 1d4+1P 19-20/x2 10' 1lb 2sp
[B]Languages:[/B] Jewels Cities (Good/Read and Write), Finger Speech (Poor)
[B]Abilities:[/B] Sneak Attack +2d6, Trap Sense +1, Trapfinding, Evasion, Knave (+2 to Disable Device, Open Lock, Sleight of Hand), 6 skills point to divide between Bluff, Knowledge (local), Profession (Beggar), Survival, +1 to Fort Saves and +1 bonus to Knowledge
(Local) and Profession (Beggar)
[B]Feats:[/B] Deceitful(Background), Improved Initiative, Weapon Finesse, Dodge
[b]Allegiances:[/b] Beggars, Thieves' Guild
[B]Skill Points:[/B] (8+2)*6+6=66 [B]Max Ranks:[/B] 6
[B]Skills Abil Ranks Mod Misc Total[/B]
Appraise Int 2 +2 4
Balance Dex 3 +3 6
Bluff Cha 4 -1 3
Climb Str 2 +1 3
Decipher Script Int 2 +2 4
Disable Device Int 2 +2 +2 6
Disguise Cha 2 -1 +2 3
Escape Artist Dex 3 +3 6
Forgery Int 2 +3 +2 7
Gather Information Cha 4 -1 3
Hide Dex 4 +3 7
Jump Str 2 +1 3
Listen Wis 3 +0 3
Move Silently Dex 3 +3 6
Open Lock Dex 2 +3 +2 7
Search Int 2 +2 4
Sense Motive Wis 2 +0 2
Sleight of Hand Dex 3 +3 +2 8
Spot Wis 2 +0 2
Survival Int 2 +2 4
Swim Str 1 +1 2
Tumble Dex 3 +3 6
Use Rope Dex 2 +3 5
Handle Animal (cc) Cha 4 -1 1
Knowledge (Local) Int 3 +2 +1 6
Profession (Beggar) Wis 2 +0 +1 3
[B]Equipment: Cost Weight[/B]
Backpack 2sp 2lb
Acid Flask 30sp 1lb
Peasant's Outfit .1sp 2lb
Rope 1sp 10lb
Thieves' Tools, MW 100sp 1lb
Torches (5) .1sp 5lb
Rations (4 days) 2sp 2lb
Waterskin 1sp 4lb
[B]Total Weight:[/B] 49 lb [B]Money:[/B] 20sp
[B]Lgt Med Hvy Lift[/B]
[B]Max Weight:[/B] 50lb 100lb 200lb 400lb
[B]Age:[/B] 15 years
[B]Height:[/B] 5'2"
[B]Weight:[/B] 160 lbs
[B]Eyes:[/B] Brown
[B]Hair:[/B] Black
[B]Skin:[/B] Brown
Background: Ratboy grew up on the streets of Jewel Cities, earning a living begging,
pickpocketing and spotting targets for robberies and bulgaries. He clambered around the
city's rooftops and alleys, as part of his escape route. One day he was caught by a member
of the a mercenary company for stealing, and he was 'enlisted' into the company to serve as
a spy. (The other option was to have his hands sliced off)
Called Ratboy because of his behaviour, he was saved from the knife because of his antics
with his pet rat. Since then, he's been trained as a spy and informant, sent out to recce
cities and gather information from lowlifes.
He doesn't like direct combat; prefering to skulk around and finishing off when things are
almost over.
Description: Scruffy, mangy looking boy who looks unwashed; dressed in rotting,
stinky robes. He can still pass off as a beggar easily, despite his leather armor beneath
his robes. His pet rat, James, is concealed in a secret pocket.
Behaviour: Eats out of his hands, climbs around, speaks in a timid way,
undernourished for his age.