Corporal_Cupcake
First Post
I'm wondering why it is that an ancient red wyrm can no longer pinpoint the location of the clunky fighter in plate armor who's been fortunate enough to receive an invisibility spell from some wimp wizard? Sure, the dust raised by the fighter's booted feet gives clues, the clanking of his armor, the displacement of air caused by his walking, all these allow the 1000+-year old wyrm to sense that the fighter's _right over there_, but if the dragon (let's give him a name: oh, say, Ashardalon) attempts to melee attack, he still gets a 50% miss chance. And yes, I know that all Ashardalon has to do is cast "see invisibility"...but why should he _have_ to? You really believe that this wily creature, wise, ever-vigilant, can merely "sense" that intruders have invaded his horde, "over there" somewhere?
A bat now has to rely on his "low-light vision" to find and catch his food sources, even on moonless nights, because his blindsense only gives him a 50% chance of grabbing his airborne prey. Sort of odd too that bats used to have extremely poor vision, with a max range of 10ft., and now they have vision twice as good as a human!
A bat now has to rely on his "low-light vision" to find and catch his food sources, even on moonless nights, because his blindsense only gives him a 50% chance of grabbing his airborne prey. Sort of odd too that bats used to have extremely poor vision, with a max range of 10ft., and now they have vision twice as good as a human!
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