Serpenteye
First Post
How many remaining charges does the rod of Absorption hold? What's its true value?
Serpenteye said:How many remaining charges does the rod of Absorption hold? What's its true value?
Paxus Asclepius said:It can absorb up to five more spell levels. The true value is difficult to calculate; whether you'd rather have the spells already stored, or the absorptive capability, is subjective.
I know you already know this but I just found it. There is a feat in the Book of Exulted Deeds that hands this quite well:Paxus Asclepius said:That a character may have one signature item which they may upgrade, at a cost equal to the difference in market prices of the final and current items, through a process of meditatio?
4-2: ANCESTRAL RELIC
Level Maxuim Relic Value Level Maxuim Relic Value
1st 1,350 gp 12th 44,000 gp
2nd 2,700 gp 13th 55,000 gp
3rd 4,500 gp 14th 75,000 gp
4th 6,500 gp 15th 100,000 gp
6th 9,500 gp 16th 130,000 gp
7th 13,500 gp 17th 170,000 gp
8th 18,000 gp 18th 220,000 gp
9th 24,500 gp 19th 290,000 gp
10th 33,000 gp 20th 380,000 gp
I posted it so we could have some rules to base are own rules off of.Endur said:1) Only good characters can have it; at least one of us is neutral.
2) You have to inherit the item from your parents.
3) You have to make prayers (some of our characters don't pray).
4) You have to pray for 1 day for every 1k in price difference. For an epic item, that would require years of prayer.
5) As you yourself mentioned, feats are in short supply. Particularly if you have to choose between an Epic feat and this feat.
Endur said:It would make more sense to just let every character have one signature item and to let the player decide what it will be and let the player just spend the gold difference without a time requirement. From a play-balance perspective, one signature item seems to work pretty well. Especially since we're epic characters and are expected to be "legendary."
Endur said:Yes, but the feat in the BOED has a number of drawbacks for this campaign.
1) Only good characters can have it; at least one of us is neutral.
2) You have to inherit the item from your parents.
3) You have to make prayers (some of our characters don't pray).
4) You have to pray for 1 day for every 1k in price difference. For an epic item, that would require years of prayer.
5) As you yourself mentioned, feats are in short supply. Particularly if you have to choose between an Epic feat and this feat.
It would make more sense to just let every character have one signature item and to let the player decide what it will be and let the player just spend the gold difference without a time requirement. From a play-balance perspective, one signature item seems to work pretty well. Especially since we're epic characters and are expected to be "legendary."
Yeah I would agree with this time reduction but technically isn't level 18 and higher epic level items?Paxus Asclepius said:Thus, the removal of the feat requirement (5), and its attendant requirements (1,2, and 3); the time can also be shortened to 1 day per 10,000 gp, or 100,000 when the abilities being added are epic.
Brother Shatterstone said:Are we going to "rebuild" what we have already or do we just designate what is our item is?