I think the issue with any generically evil creature (let's call them Blargs) is that at some point someone is going to start identifying with them because Blargs are outcasts from normal society that are feared and some people feel like they don't fit in. Then they want to play a Blarg so we come up with stats. The next thing you know, it's a bad thing that Blargs are a representation of people that are prejudiced against. Since we can no longer have generically evil Blargs we come up with something completely different called Blurgs. The cycle continues.
So I don't think we can change this. For some people having a generic bad guy monster that someone can identify with will be considered wrong. Other people just want something for generic bad guys.
For me? It's just a game and I think people read too much into this. I just finished playing Half-Life Alyx after getting a new VR headset (awesome game by the way) and I have no qualms about mowing down the enemy in this or any other video game I've ever played. Is that over-simplified, not realistic? Absolutely. It's a game.
In any case, I'm assuming this thread will be shut down soon, but I don't think changing the imagery of orcs or introducing Blargs (humanoid or not) will change anything. I'll just continue using orcs in the role that makes sense for my world.
So I don't think we can change this. For some people having a generic bad guy monster that someone can identify with will be considered wrong. Other people just want something for generic bad guys.
For me? It's just a game and I think people read too much into this. I just finished playing Half-Life Alyx after getting a new VR headset (awesome game by the way) and I have no qualms about mowing down the enemy in this or any other video game I've ever played. Is that over-simplified, not realistic? Absolutely. It's a game.
In any case, I'm assuming this thread will be shut down soon, but I don't think changing the imagery of orcs or introducing Blargs (humanoid or not) will change anything. I'll just continue using orcs in the role that makes sense for my world.