Sacrosanct
Legend
Also, in 2e, a high level fighter would succeed at most saves on a roll of 4+. In 5e, a level 17 fighter with a 10 wisdom and proficiency in Wisdom saves still only succeeds on Wis saving throws against the fear of an adult red dragon on a 13+. That's hardly being remarkable at saving throws. Even if the high level fighter had double proficiency to all saves by level 20 they would still be worse off than their 2e predecessors.
The problem with your analysis here is you're comparing a 17th level 2e fighter with a 17th level 5e fighter. That's inherently flawed because the games were designed much differently. In AD&D, you reached name level at 9th level, and PCs were considered high level at any point past that. And if you consider 10th level high level in AD&D, the fighter succeeds about half the time. Also, if you're using the 17th level fighter in 2e, he's probably fighting the oldest dragon, which would impart a -4 penalty to that petrification saving throw. So either way, they succeed roughly half the time (10th level against adult dragon), or a little better than half the time (17th level vs great wyrm dragon). In either case, apples and oranges.
*Edit* Also, it's important to note the fundamental difference saving throws had in AD&D compared to 5e. Fail a save in 5e, and it sucks for a round. Or maybe a couple until you make that save. Fail a save in AD&D, and you're dead. At the very least you suffer the full effects of the spell/power/etc for as long as it lasts. So even if the rate of success is slightly better than 5e, the penalties for failure are much worse.
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