Pielorinho
Iron Fist of Pelor
I think the difference is that true strike is a very rigid, limited spell: it provides a clear, brief, well-defined bonus. Alter self etc. provide pretty much any bonus you can find, for a pretty long time. It makes more sense to me to limit the shapeshifting spells in a unique fashion in order to compensate for their extreme flexibilitly.ARandomGod said:That's an interesting one... but really to be consistent/balanced you'd have to apply such rules to all spells. Making the spell True Strike much much more useless at first level.
I don't think his system treats either of those as numerical bonuses; I was using shorthand. The relevant bits of his system (which is really work a look) are as follows:And what's the numerical bonus of flight?
And what about land speed? A 50 land speed is a bonus of +20 (usually), so you can't get that until level 20? Seems a bit.. unfair.
So really I think it's only ability scores and natural armor that face this restriction. We played with these rules, and that was generally enough.Speed: Same as the assumed shape. The base creature gains additional movement types as the assumed shape, such as a Fly speed, Swim speed, or Climb speed, if they are nonmagical.
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The base creature loses any natural armor bonus it has, and gains any natural armor bonus of the assumed shape, with the following limit: the base creature may not gain a natural armor bonus higher than the caster level of the effect that caused the polymorphing. If a shape is assumed that would normally possess a natural armor bonus that exceeds this limit, the bonus is lowered to equal the caster level.
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Abilities: The base creature loses all racial modifiers to Strength, Dexterity, and Constitution, and gains the racial modifiers to Strength, Dexterity, and Constitution belonging to the assumed shape. The base creature may not gain a racial bonus to any ability score that is greater than the caster level of the effect that caused the polymorphing. If a shape is assumed that would normally possess a racial ability score bonus that exceeds this limit, the bonus is lowered to equal the caster level.
It's got some serious advantages:
-Druids no longer have strength or dexterity as dump stats, since their base ability scores are reflected in their shapeshifted scores.
-Certain forms are not ridiculously good at low levels (e.g., brown bear at eighth level), but they're still quite nice.
-For the most part, charts like Mistwell's become less important, since you've got these caps on what bonuses you can get.
I played a druid for several levels (like 11-14, maybe) using these rules. They worked very well: the main drawback is that figuring out shapeshifted stats was something of a pain in the butt. I ended up writing an excel spreadsheet that would help out.
Daniel