G'day
In the many and interminable threads that discuss whether a paladin ought to lose his or her paladin class abilities for having done something-or-other (and yes, I do my part to make them interminable) we often see many posters either posting that the decision depends on what the paladin's god wants, or that it depends on the code that the god requires of his or her paladins. Some even expressly write of the gods stripping their paladins of powers--sometimes of suspending particular powers without taking away the whole package, in an arbitrary fashion. My question: "Is this supported by the rules as written?"
I suspect not, because of the following:
1) The core rules allow a character to be a paladin without worshipping or serving any god at all. This argues that paladinhood is something that lawful good characters can generate for themselves. Becoming a paladin is accepting a metaphorical call, accepting a destiny.
2) LG gods can give cleric spells to LN and NG characters, but can't make them paladins. LN gods can give cleric spells to LN, N, and NE characters, NG gods to NG, N, and CG characters--but can't give them paladin powers. This argues that paladinhood is not subject to the whim of the gods.
3) The paladin class description makes no mention of paladinhood being bestowed by the gods or of gods taking it away. There is no more support for them doing this than for them taking away a sorceror's sorcerorhood.
4) The section on ex-Clerics says that clerics lose their spells if they grossly violate the code of conduct expected by their god. But the corresponding section on ex-paladins mentions grossly violating 'the code of conduct'--no mention is made of it being determined or judged by a god.
Is there anything in the rules that I am missing?
Regards,
Agback
Postscript
For the purposes of this thread I am not particularly interested in learning about either people's house rules or about special provisions for particular settings, published or home-brew. I want to find out whether there is anything in the [current] rules of D&D that says that a paladin's paladiny powers are the gift of his or her god or persist during the pleasure of his or her god, or that the god has the power to judge, dispense, suspend, or waive the alignment and behavioural restrictions on paladins.
In the many and interminable threads that discuss whether a paladin ought to lose his or her paladin class abilities for having done something-or-other (and yes, I do my part to make them interminable) we often see many posters either posting that the decision depends on what the paladin's god wants, or that it depends on the code that the god requires of his or her paladins. Some even expressly write of the gods stripping their paladins of powers--sometimes of suspending particular powers without taking away the whole package, in an arbitrary fashion. My question: "Is this supported by the rules as written?"
I suspect not, because of the following:
1) The core rules allow a character to be a paladin without worshipping or serving any god at all. This argues that paladinhood is something that lawful good characters can generate for themselves. Becoming a paladin is accepting a metaphorical call, accepting a destiny.
2) LG gods can give cleric spells to LN and NG characters, but can't make them paladins. LN gods can give cleric spells to LN, N, and NE characters, NG gods to NG, N, and CG characters--but can't give them paladin powers. This argues that paladinhood is not subject to the whim of the gods.
3) The paladin class description makes no mention of paladinhood being bestowed by the gods or of gods taking it away. There is no more support for them doing this than for them taking away a sorceror's sorcerorhood.
4) The section on ex-Clerics says that clerics lose their spells if they grossly violate the code of conduct expected by their god. But the corresponding section on ex-paladins mentions grossly violating 'the code of conduct'--no mention is made of it being determined or judged by a god.
Is there anything in the rules that I am missing?
Regards,
Agback
Postscript
For the purposes of this thread I am not particularly interested in learning about either people's house rules or about special provisions for particular settings, published or home-brew. I want to find out whether there is anything in the [current] rules of D&D that says that a paladin's paladiny powers are the gift of his or her god or persist during the pleasure of his or her god, or that the god has the power to judge, dispense, suspend, or waive the alignment and behavioural restrictions on paladins.
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