Deset Gled said:You could sneak attack with a grapple as long as the target is denied their dex bonus to AC, or you flank them. You do not deal sneak attack damage just from grappling, as grappling does not meet these restrictions. Flanking in a grapple is pretty difficult to do.
Hypersmurf said:I'd inclined to say no, no sneak attack - the 'Damage Your Opponent' option is not an attack, it is something you do in place of an attack.
Damage Your Opponent: While grappling, you can deal damage to your opponent equivalent to an unarmed strike. Make an opposed grapple check in place of an attack. If you win, you deal nonlethal damage as normal for your unarmed strike (1d3 points for Medium attackers or 1d2 points for Small attackers, plus Strength modifiers). If you want to deal lethal damage, you take a –4 penalty on your grapple check.
Exception: Monks deal more damage on an unarmed strike than other characters, and the damage is lethal. However, they can choose to deal their damage as nonlethal damage when grappling without taking the usual –4 penalty for changing lethal damage to nonlethal damage.
Deset Gled said:Does "as normal" mean that no special damaging abilities/bonuses are allowed (only unarmed strike damage according to size plus strength modifier), or that the damage is resolved as a normal attack for that character? I think the latter is correct, but don't really have any proof.
Hypersmurf said:Scenario: You are grappling with an orc who was blinded by a Color Spray.
He's not denied his Dex bonus against you because he is grappling; nevertheless, he is denied his Dex bonus against you because he is blind.
I'd inclined to say no, no sneak attack - the 'Damage Your Opponent' option is not an attack, it is something you do in place of an attack.
If you used the 'Attack with a Light Weapon' option, sneak attack away.
-Hyp.
Spells as Sneak Attacks
Any spell that requires an attack roll and deals damage can be used in a sneak attack. In this case "damage" is normal damage, nonlethal damage, ability damage, or energy drain. You can sneak attack with a Melf's acid arrow spell, but not with a magic missile spell.
Ranged spells are effective as sneak attacks only at ranges of 30 feet or less (just like any other ranged sneak attack).
A successful sneak attack with a weaponlike spell inflicts extra damage according to the attacker's sneak attack ability, and the extra damage dealt is the same type as the spell deals. For example, a 10th-level rogue who makes a successful sneak attack with a Melf's acid arrow spell inflicts 2d4 points of acid damage, plus an extra 5d6 points of acid damage from the sneak attack (note that continuing damage from this spell is not part of the sneak attack). Spells that inflict energy drains or ability damage deal extra negative energy damage in a sneak attack, not extra negative levels or ability damage. For example, a 10th-level rogue who makes a successful sneak attack with an enervation spell deals 1d4 negative levels plus an extra 5d6 points of negative energy damage.
the_redbeard said:This is what a column on the WoTC site said about sneak attacks and spells. Sneak attacks that require a to hit roll but don't deal just hit points (like an enervation spell) do get sneak attack damage.