Upper_Krust
Legend
Version 5 of the CR/EL document can be found here:
http://www.enworld.org/showthread.php?t=132991&page=2&pp=40
Post #42.
http://www.enworld.org/showthread.php?t=132991&page=2&pp=40
Post #42.
Okay, where does this alternate CR come from?
68 HD intermediated Deity = ECL 128 = CR 85.
Where does CR 113 come from?
So when the spread says 8-11 characters, you should always use at least 10.
No idea, but heres a thought, why would you go back to v4 after I released v5?
I'm lost, where does CR 113 come from?
You seem to be mixing v4 with v5.
So technically twenty L30 characters would be roughly equal to a single Intermediate deity with 68 hit die.
But, as previously stated the god would probably still win because hes more than four times more powerful than any individual.
Collectively it would be an EL +/-0 encounter though. With each character gaining 75 EXP x their ECL. 2250 in this case.
Pssthpok said:Oops; shoulda been 108. I was trying to find a wya to make the CR higher within the parameters that I had. This makes my point more severe.
Pssthpok said:Which compounds the problem by making it EASIER for the incredibly low-level PCS to 'win', and also cuts into the XP gains even more.
Pssthpok said:Because v5 was giving me results that defied reason. I figured I'd use to PEL rules from v4 to try to shore up the XP gains... I was trying everything at my disposal to make the numbers look right when comparing 8 30th-level PCs to an entity they, statistically, had next to no chance of beating even though your tabls said they should barely make a dime of XP off the fight.
Pssthpok said:HD + template CR modifier, sans the 2/3 factoring of the HD results in 108, like I mentioned above.
Pssthpok said:Nonetheless, it makes my point more severe by reducing the highest CR I could muster from your tables and templates by 5 points when InDy should have been represented CR-wise as far tougher than those tables indicate.
Pssthpok said:Could you show me a better way of representing the relationship between InDy and a group of 8 (or 10) 30th-level PCs without it seeming like a walk in the park for the PCs when all is said and done and the XP is handed out?
So 8-10 PCs of 30th level should go the way of the Dodo, then? That's reassuring, because theway I was seeing the tables was showing me something completely different.
Pssthpok said:That's my point, yeah. Tables not withstanding, the fight is practically predetermined.
Pssthpok said:For 20 L30s? Jeeze... okay, I still don't see that happening, but taking things like Vorpal and autohit/fails into account, I guess anything is possible.
Pssthpok said:Thanks for the thorough reply.
I'm not sure I follow you?
Make the CR higher for the deity? Why not just give them more hit dice or greater power or somesuch...?
Have you tested such an encounter - do the PCs win easily?
1) At epic levels characters shouldn't face off against any individuals more than four times as powerful as themselves.
2) You sought to get round that problem by simply escalating the number of PCs.
Why would you add the template CR modifier instead of the template ECL modifier.
Does that help you any?
Feel free to give me a number of situations and I will determine the EL, CR and EXP for you.
1) You are dealing with an extreme situation.
2) Using an epic individual with power greater than quodruple that of any PC is almost certainly going to lead to their defeat, regardless of how many PCs you use to try and shore up the difference.
Always happy to help mate. It can be very tricky getting the hang of ELs.
Fieari said:I'm pretty sure that when it comes to v5, every time it says "CR" it really means "ECL" instead. I've taken to calling it the "ECL document" instead of the "CR document".
So we have 8 PCs of Level 30 = CR 20 (individually), collectively CR 60 (although techically you should have 10 PCs, since the spread is 8-11).
The opponent is CR 85, so he is less than x1.5 more than the 8 PCs (but because you are only using 8 PCs when you should have 10) its almost certainly EL +6 for your party.
If the PCs win they will gain EXP equal to 75 x their level (30) x 8 (EL +6) = 18,000
Simple.
All this faffing about with Encounter Level Tables and so forth just confuese me.
Pssthpok said:Wait a sec... how do you come up with a collective cR 60?