Cheiromancer
Adventurer
I calculate the challenge of an encounter by squaring the ECLs of the monsters and adding them up. Then I do the same thing for the players. An equal challenge encounter should be 75 xp per character level. Twice the challenge gives twice the xp, and so on.
So if a party of 4 10th level characters (challenge 400) encounter a balor (challenge 900) they should get 2.25 * 75 * 10 = 1687 xp each. With a base of 100 xp for an equal challenge encounter that would be 2250 xp each.
The balor would actually be more challenging than the numbers indicate because of its pesky blasphemy ability, which would kill the entire party with no save. I assume the party fights in silence, and with protection from evil to protect against being dominated. Although a greater dispel magic would take these out; you could ready attacks against its SLAs, I suppose. Still looks like a tough fight. I wonder if the balor should be challenge 1089 (33 squared).
So if a party of 4 10th level characters (challenge 400) encounter a balor (challenge 900) they should get 2.25 * 75 * 10 = 1687 xp each. With a base of 100 xp for an equal challenge encounter that would be 2250 xp each.
The balor would actually be more challenging than the numbers indicate because of its pesky blasphemy ability, which would kill the entire party with no save. I assume the party fights in silence, and with protection from evil to protect against being dominated. Although a greater dispel magic would take these out; you could ready attacks against its SLAs, I suppose. Still looks like a tough fight. I wonder if the balor should be challenge 1089 (33 squared).
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