Warlock chooses a new spell every level, same as Sorcerer, in fact arguably it's at least as complex as the sorcerer.
IMO, D&D has never had, and never will have, a magic-using equivalent of "simple fighter". The nature of D&D magic is such that it starts off somewhat simple, but the complexity grows as you level up. It's not a bug, it's a feature.
If you want a simple hack, just do what I did with my young daughter when she wanted to play D&D with me one day... Let the magic system be "tell me what you want to do", then as DM you work out what happens. Seriously, no rules, just let them cast whatever "spells" they can dream up, and you can work out the effects, limitations etc, as you go along. Obviously, you have appropriate hit rolls, saves, damage, etc, but there's no defined list of what you can and can't do; it's pure imagination.
I can't say I agree with that, although a precise definition of "magic-using" could cause disagreements. The 3.5 warlock and warmage, the 4e Essentials sorcerer, and the PF Kineticist (PF, to me, is fairly obviously part of the D&D lineage) are all versions of a simple magic user.Warlock chooses a new spell every level, same as Sorcerer, in fact arguably it's at least as complex as the sorcerer.
IMO, D&D has never had, and never will have, a magic-using equivalent of "simple fighter". The nature of D&D magic is such that it starts off somewhat simple, but the complexity grows as you level up. It's not a bug, it's a feature.
Has anyone had any luck hacking together a magic user who is about as easy to use as the Champion for people who aren't terribly interested in mechanics? I wish the Warlock was this but there are so many moving pieces at a glance.
Nothing much in 5e, as yet.Has anyone had any luck hacking together a magic user who is about as easy to use as the Champion for people who aren't terribly interested in mechanics? I wish the Warlock was this but there are so many moving pieces at a glance.
The Essentials Sorcerer(Elementalist) was something of the sort. It zapped away at-will, and had an encounter power that blasted a little wider/harder. Still not quite as simplistic as the Essentials Fighter(Slayer), perhaps, but simpler than pre-E 4e classes and simpler than any 5e class - about on par with the Champion, really.IMO, D&D has never had, and never will have, a magic-using equivalent of "simple fighter".