Vaalingrade
Legend
My quest it to make that saying true, not to stop people from saying it.Okay. Well, all the best to you in your quest to get people to stop saying that you can "do and be whatever you want" in Dungeons & Dragons.
My quest it to make that saying true, not to stop people from saying it.Okay. Well, all the best to you in your quest to get people to stop saying that you can "do and be whatever you want" in Dungeons & Dragons.
You're not limited. But there's an opportunity cost for being able to be good at being both a paladin and a wizard. And that opportunity cost is a bit more MAD than if you were to pick a full arcane caster that had a more synergistic fit.Paladins can't be wizards because paladins are limited isn't really an answer...
Why do you want Paladins to be limited from being a wizard?
It's not for balance reasons.
One way Paizo tried to fix this problem was through the creation of hybrid classes.You're not limited. But there's an opportunity cost for being able to be good at being both a paladin and a wizard. And that opportunity cost is a bit more MAD than if you were to pick a full arcane caster that had a more synergistic fit.
I know it cost more to be a paladin/ wizard. I read the rules.You're not limited. But there's an opportunity cost for being able to be good at being both a paladin and a wizard. And that opportunity cost is a bit more MAD than if you were to pick a full arcane caster that had a more synergistic fit.
It benefits the game because having opportunity costs to take conflicting mc dips means the gm has more room to make character build choices matter in the world. If it's too easy to take those dips then the gm only has room for generic PCsI know it cost more to be a paladin/ wizard. I read the rules.
How does it benefit the game to restrict that combination?
So you think a paladin casting tensor floating disk is going to ruin your game more than an artificer casting it?It benefits the game because having opportunity costs to take conflicting mc dips means the gm has more room to make character build choices matter in the world. If it's too easy to take those dips then the gm only has room for generic PCs
Considering the paladin doesn't even need to multiclass as a wizard to do so by just picking up the ritual caster feat, no. Having full access to the wizard abilities and subclasses without paying the cost, yes.So you think a paladin casting tensor floating disk is going to ruin your game more than an artificer casting it?