We could slow things down, which is fine... I do like though that we can orchestrate long term ideas in a realatively realistic time. Also, this way characters can expect to age. If a player plays for a year their character ages 4 years. A teenager could become an adult, a fortress aided with magic can be built, a village could spring up, etc. If we slow down we do lose some of that ability, which is a really cool aspect of our game world, and a unique aspect of it.
I would be fine if we slowed things down, but I would rather not. I'd like to keep things the way they are.