Edena_of_Neith
First Post
(humor, but true, off topic)
How ECM and ECCM really work:
Federation Captain: Prepare a full spread of photon torpedoes and phasers at 80,000 kilometers, all weapons overloaded.
Federation Helmsman: Yes sir.
Federation Science Officer: Captain, they are jamming us with (6 points) of ECM.
FC: Dump all (4) battery power into ECCM.
FSO: Captain, that will negate our ability to transport our Transporter Bombs.
FC: Just do it.
FSO: Captain, the Hydran has launched some sort of small vessel, of fighter type, which is now lending ECM to the enemy ship.
FC: We can pull that tactic. Drop the MPS.
FH: Shuttle launching.
FSO: Captain, there is still an ECM shift in their favor. They clearly have more battery power than us. Hydran ships are notable for battery power.
FC: We could fire on the vessel aiding their ship.
FSO: Captain, to destroy it at this range would require several phaser hits, or a photon hit. If we use our weapons so, we will not be able to target the enemy ship, which has it's hellbores readied.
FC: We could get in closer than 80,000 kilometers and fire. A better shot at crippling that ship.
FSO: Captain, that may be their intention, to draw us in. Their Phaser Gatlings are devastating at close range, and they have 2 other fighters already out there.
FC: You are saying that if we stay back, our weapons may miss, but closing is mutually assured destruction, and they are baiting us?
FSO: Entirely possible, captain. These are the Hydrans we are discussing.
(next turn, nobody fired last turn, nobody closed to within 90,000 kilometers)
Federation Engineer, from the Engine Room: Sir, we had to jettison the overloaded photons. The ship couldn't hold them.
FC: Did the Hydran jettison the overloaded hellbores?
FSO: Negative, captain. They were not overloaded.
FC: What about the ECM?
FH: They are maintaining it, albeit weakened. They have discharged their battery.
FSO: We also have. Engineer, begin recharging the battery, and recharge the photons.
FH: Sir, the enemy ship is turning and closing.
FC: Move away from their ship. Accelerate.
FSO: Negative, captain. We cannot maintain full (6 point) ECCM, recharge photons and batteries, and accelerate enough to escape them. They have their weapons readied, do not require much power to maintain them.
FC: Drop the ECCM then. What now?
FSO: Captain, we can now maintain range, but still cannot outdistance them recharging photons.
FC: Maintain range.
(But the enemy ship, at 110,000 kilometers, now fires all 4 hellbores at the Federation ship, since it no longer has ECCM up. 2 of these hit, and half the damage afflicts the rear shield (#4), the weakest. It is badly damaged, leaving the Federation ship in a precarious state. The Hydran ship then turns away, for the long duration required to recharge it's heavy weapons.)
FC: Pursue.
FH: They are outdistancing us, sir.
FC: Reserve power.
FSO: Captain, the Hydran is dropping his ECM, and pulling away at maximum acceleration. We cannot overtake them before they recharge.
FC: Nuts.
(The 2 hydran stinger fighters now fire, having closed to 80,000 kilometers. One of their hellbores hits, and most of what remains of the Federation #4 shield disintegrates.)
FC: Fire on those fighters.
(The Federation heavy phaser fire destroys both fighters.)
FSO: Captain, we must now recharge our phasers as well as our photons. The enemy ship is recharging hellbores, at regular strength. They clearly intend to stretch this combat out.
FC: We will give them that extended combat. What about that third fighter?
FH: It is pulling away, sir. It has no long range weapons.
FC: Keep a watch on it. Now, recharge phasers and photons at normal power. Two can play at this game.
(At this point the pursuing Federation Heavy Cruiser runs right into the 4 transporter bombs, dumped out of the Hydran shuttle bay, as the Hydran Dragoon pulled away. All 4 detonate, and the front shield (#1) of the Federation ship disintegrates, and minor damage is scored to the Federation ship.)
(It is definitely going to be a long, drawn out engagement ...)
How ECM and ECCM really work:
Federation Captain: Prepare a full spread of photon torpedoes and phasers at 80,000 kilometers, all weapons overloaded.
Federation Helmsman: Yes sir.
Federation Science Officer: Captain, they are jamming us with (6 points) of ECM.
FC: Dump all (4) battery power into ECCM.
FSO: Captain, that will negate our ability to transport our Transporter Bombs.
FC: Just do it.
FSO: Captain, the Hydran has launched some sort of small vessel, of fighter type, which is now lending ECM to the enemy ship.
FC: We can pull that tactic. Drop the MPS.
FH: Shuttle launching.
FSO: Captain, there is still an ECM shift in their favor. They clearly have more battery power than us. Hydran ships are notable for battery power.
FC: We could fire on the vessel aiding their ship.
FSO: Captain, to destroy it at this range would require several phaser hits, or a photon hit. If we use our weapons so, we will not be able to target the enemy ship, which has it's hellbores readied.
FC: We could get in closer than 80,000 kilometers and fire. A better shot at crippling that ship.
FSO: Captain, that may be their intention, to draw us in. Their Phaser Gatlings are devastating at close range, and they have 2 other fighters already out there.
FC: You are saying that if we stay back, our weapons may miss, but closing is mutually assured destruction, and they are baiting us?
FSO: Entirely possible, captain. These are the Hydrans we are discussing.
(next turn, nobody fired last turn, nobody closed to within 90,000 kilometers)
Federation Engineer, from the Engine Room: Sir, we had to jettison the overloaded photons. The ship couldn't hold them.
FC: Did the Hydran jettison the overloaded hellbores?
FSO: Negative, captain. They were not overloaded.
FC: What about the ECM?
FH: They are maintaining it, albeit weakened. They have discharged their battery.
FSO: We also have. Engineer, begin recharging the battery, and recharge the photons.
FH: Sir, the enemy ship is turning and closing.
FC: Move away from their ship. Accelerate.
FSO: Negative, captain. We cannot maintain full (6 point) ECCM, recharge photons and batteries, and accelerate enough to escape them. They have their weapons readied, do not require much power to maintain them.
FC: Drop the ECCM then. What now?
FSO: Captain, we can now maintain range, but still cannot outdistance them recharging photons.
FC: Maintain range.
(But the enemy ship, at 110,000 kilometers, now fires all 4 hellbores at the Federation ship, since it no longer has ECCM up. 2 of these hit, and half the damage afflicts the rear shield (#4), the weakest. It is badly damaged, leaving the Federation ship in a precarious state. The Hydran ship then turns away, for the long duration required to recharge it's heavy weapons.)
FC: Pursue.
FH: They are outdistancing us, sir.
FC: Reserve power.
FSO: Captain, the Hydran is dropping his ECM, and pulling away at maximum acceleration. We cannot overtake them before they recharge.
FC: Nuts.
(The 2 hydran stinger fighters now fire, having closed to 80,000 kilometers. One of their hellbores hits, and most of what remains of the Federation #4 shield disintegrates.)
FC: Fire on those fighters.
(The Federation heavy phaser fire destroys both fighters.)
FSO: Captain, we must now recharge our phasers as well as our photons. The enemy ship is recharging hellbores, at regular strength. They clearly intend to stretch this combat out.
FC: We will give them that extended combat. What about that third fighter?
FH: It is pulling away, sir. It has no long range weapons.
FC: Keep a watch on it. Now, recharge phasers and photons at normal power. Two can play at this game.
(At this point the pursuing Federation Heavy Cruiser runs right into the 4 transporter bombs, dumped out of the Hydran shuttle bay, as the Hydran Dragoon pulled away. All 4 detonate, and the front shield (#1) of the Federation ship disintegrates, and minor damage is scored to the Federation ship.)
(It is definitely going to be a long, drawn out engagement ...)
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