Character Option: Power Retention
This house rule allows characters to retain low level powers as they advance, and to learn a greater number of high level powers. Characters who use this option have different rules than other characters:
---The character cannot retrain powers.
---Once the character knows any given power, that power becomes a permanent part of the character’s repertoire. (Characters do not lose lower level powers when they gain new powers at level-up.)
---The character has only a limited number of power slots, according to the table on page 29 of the Player’s Handbook. To use a power, the character must prepare a power by using up one of his or her power slots. (Powers granted from race, class features, feats and magical items can be used in addition to these base power slots, as normal.) The character cannot prepare the same power twice. The character can change his or her prepared powers after an extended rest.
---The character can learn new powers of his or her level or lower by either finding a manual which describes that power or by spending money to research that power. Normally a character can only learn powers of his or her class, but if the character has a multiclass feat he or she might be able to learn other powers. If the character has Novice Power, the character can learn encounter powers of the appropriate class; if the character has Acolyte Power, the character can learn utility powers of the appropriate class; if the character has Adept Power, the character can learn daily powers of the appropriate class. By studying a manual which describes a suitable power over an extended rest, the character adds that power to his or her repertoire. By spending money to research a suitable power equal to a magical item of equivalent level, the character adds that power to his or her repertoire. To research a new power, the character must spend a week in a community with To research a new power, the character must spend a week in a community with NPCs and tools of the character’s class.
---If the character is a wizard, he or she does not need a spell book to hold daily and utility spells.