Wizards of the Coast has previewed (part of) the stat block for one of its iconic monsters on social media. Take a look!
What is CME? At a quick glance your calculation seems wildly inaccurate (I'm basically getting just over 200 damage if everything is maxed), but I don't know what CME is, so I can't really say. I assume your correct, but that has gotten me in trouble before!9th level CME +12d8 damage on attack
8th level scorching ray, 9 rays for 2d6 damage
that is 9 attacks for 2d6+12d8, with advantage+elven accuracy 87,5% chance to hit, 14,3% chance to crit
average damage per attack: 62,1
9 attacks: 550 damage
you can still add to that dragon sorcerer damage bonus, empower metamagic, elemental adept that is treating 1's as 2's, with 126 dice rolled, it will be a few of them, possible spell attack bonus magic item.
By averages it doesn’t even assuming all 9 rays hit, and the Dragon was within 15 feet of the caster.So how does that deal over 500 damage? I'm not calling you out, I just don't play with optimizers so I am unware of these type of builds.
I think maybe you are thinking of UK? I mentioned mass only in the context of the massive size of the dragon. I never mentioned velocity as was never really looking at is a physics thing. These are fantasy creatures after all. This, for me, is about the what the threat level of dragons attacks should be IMO.I don't. I said just because it does less damage than the empyrean's hammer is no good reasoning for upping its damage.
You said mass is the important factor.
I said that velocity and precision is euqally important.
While this is impressive it’s unlikely to ever work in practice. It requires this character to set this up, go before the Dragon, and get within 15 feet of it.9th level CME +12d8 damage on attack
8th level scorching ray, 9 rays for 2d6 damage
that is 9 attacks for 2d6+12d8, with advantage+elven accuracy 87,5% chance to hit, 14,3% chance to crit
average damage per attack: 62,1
9 attacks: 550 damage
you can still add to that dragon sorcerer damage bonus, empower metamagic, elemental adept that is treating 1's as 2's, with 126 dice rolled, it will be a few of them, possible spell attack bonus magic item.
conjure minor elementals spell.What is CME? At a quick glance your calculation seems wildly inaccurate (I'm basically getting just over 200 damage if everything is maxed), but I don't know what CME is, so I can't really say. I assume your correct, but that has gotten me in trouble before!
that certainly is a problem, but unless a dragon always has antimagic field active, it can be done.While this is impressive it’s unlikely to ever work in practice. It requires this character to set this up, go before the Dragon, and get within 15 feet of it.
On the unlikely chance they manage to go first, I don’t see them being able to get close enough to the dragon in one turn to pull the spell off, not without using magic that in turn prevents the rest of the combo going off that turn.
Wow. I find that a bold claim. I'm not entirely disagreeing with you, but... harsh.Yes but if one of the PCs cannot die each round the fight is a complete formality and over before it begins.
Again, not entirely disagreeing with your damage... but dee fours!? Twelve of them sounds very cumbersome at the table to me. Yuck.2 x Claw: 40 (12d4 +10) slashing, maximum damage (changed to bludgeoning) vs. a Prone Target
multiclass, lore bard can also get it, so you dont need to worry about charisma.How is a Sorcerer getting Conjure Minor Elements?
A Wizard gets both that and Scorching Ray, but a Sorcerer doesn't