Class that would complement a Scout/Ranger, Barbarian, Cleric and Vampire

If you like Complete Scoundrel I say run with it. I like the flavour of a Malconvoker. It would allow you to be the guy that spams the enemy with critters. You don't have to worry about buffing your fellow players as if you like you can buff the creatures you summon. And hey, you get demons. Since you don't like wizards, try a cleric of Boccob as the entry class, with the Magic domain for wand/staff/scroll use and the Trickery domain to keep the Bluff skill at max (luckily the class gives you skill focus: bluff). The cleric class gives you the other prerequisites for the prestige class (languages, knowledge (planes). You can take the two feats you need at 1st and 3rd if you don't want to be human. I would assume a race with darkvision would be helpful with Mr. Vampire around.

At 10th level you could be a 5th Cleric/5th Malconvoker. You cast as a 9th level cleric, but your summoned fiends start "pre-buffed" with extra hit points and weapon damage, plus you get an extra one for each Summon Monster spell that you cast (kinda like a 2 for 1 when you cast Summon Monster V). Also, the right fiends can see just fine in any magical darkness your friend casts around him.

You might get a bad reputation, but since you are travelling with a vampire I assume you don't care much about that at this point. :)

Alternatively, take a cleric at 10th of Wee Jas and just rebuke your vampire friend and make him do whatever you want for the rest of the game. :)
 

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Yo, parinho7, I'm really happy for you and I'm gonna let you finish, but the Swiftblade Handbook has the best builds of all time.

i think mine is quite good too:p
the kobold paragon would be better because he'd get 7th level spell.
with divine grace, superior resistance and ruin delver's fortune he never have to worry about his saving throws
and check the damage:
- i assume that the final charisma will be 31 + 10
divine grace +10
slippers of battledancing +10
divine might +10
swift surge +2d6
sneak attack +6d6
arcane strike +6d4
greater magic weapon +4
dagger +1d4
potential damage: 49 - 110 with one attack, and he has 4:P
and it can be enhanced more

im sure there are better builds at the handbook, at a first glance i really like the Paladin 4 / Cobra Strike Monk 2 / Fighter (or Swashbuckler) 1 / Suel Arcanamach 4 / Swiftblade 9
 
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It just seems as though there are far too many levels for a lv10 character. I see what appears to be two builds one with 5 levels and one with 15. :S
is there a level adjustment on human paragon?
 

It just seems as though there are far too many levels for a lv10 character. I see what appears to be two builds one with 5 levels and one with 15. :S
is there a level adjustment on human paragon?

here is an example progression:

level 1: human paragon(1) - able learner, dodge
level 2: human paragon(1)/paladin(1)
level 3: human paragon(1)/paladin(2) - power attack
level 4: human paragon(1)/paladin(2)/(stalwart) sorcerer(1) - bonus feat: wf(short sword)
level 5: human paragon(1)/paladin(2)/sorcerer(2)
level 6: human paragon(2)/paladin(2)/sorcerer(2) - mobility
level 7: human paragon(3)/paladin(2)/sorcerer(2)
level 8: human paragon(3)/paladin(2)/sorcerer(2)/unseen seen(1)
level 9: .../unseen seen(1)/sacred exorsist(1) - divine might
level 10: .../unseen seen(1)/sacred exorsist(1)/swiftblade(1)

after level 10 you take the remaining 9 levels of swiftblade and 1 level of unseen seer

level 11: .../unseen seen(2)/sacred exorsist(1)/swiftblade(1)
level 12: .../unseen seen(2)/sacred exorsist(1)/swiftblade(2) - arcane strike
level 13-20: ....../unseen seen(2)/sacred exorsist(1)/swiftblade(10)

other feats: practiced spellcaster, divine shield, 2-weapon fighting, it's up to you.
you can take 2wf and purchase the gloves of the balanced hand for 2 attacks with your off hand weapon.
if you want more damage you can select some knowledge skills as your class skills for human paragon and take the knowledge devotion feat and the collector of stories skill trick.
you can select the domain access alternative class feature and get holy warrior reserve feat for more damage.
and an other alternative class feature that you should concider is divine companion.

there is no level adjustment for the human paragon class
 

Know what would be simpler?

Paladin2/Sorcerer (Metamagic Specialist ACF)4/Spellsword1/Abjurant Champion1/Swiftblade10/Abjurant Champion2

Spells known as a 15th level sorcerer.
 

Know what would be simpler?

Paladin2/Sorcerer (Metamagic Specialist ACF)4/Spellsword1/Abjurant Champion1/Swiftblade10/Abjurant Champion2

Spells known as a 15th level sorcerer.

i agree, i just made the build focusing on damage.
i think that as long as he get 10 levels of swiftblade he can make many interesting builds and combinations and focus on different aspects, i prefer damage:p thats why i put divine might and sneak attack in there.
 

Thanks for the sample progression. I'm understanding better now.
So you're also predicting future growth (duh)
I think I'll talk to my DM about these builds. Sounds like fun.


~DM: Your knowledge check wasn't high enough. So...you know that it's a giant and that it's firey...hmm
Bard:...........lulz.~
 


Hello everyone.
New development. The vampire will now be playing a Psion. However, everything else remains relatively the same with regards to his style of play. Does this change the situation in any way you might be able to provide advice for? Other than the now limited number of times he can dominate.
 

Make sure the psion doesn't make any "mistakes" such as spending more power points on a power than his manifester level, without any actual means of doing so like the Overchannel line of feats.

Other than that, it kinda depends on what kind of a psion he is going for.
 

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