ainatan said:Automatic 3 pts of damage to adjacent enemy simply sucks.
You're understanding this is a 1st level power, where minions have only 1 hp apiece? If a fighter is still using this power regularly at higher levels, then definitely a problem exists. But this power is more than sufficient for a fighter to knock 2 kobold minions on his round, which reduces a skirmishers attack bonus per minion. Theoretically there will be no invisible or displaced enemies or flaming weapons in a typical 1st level adventure or campaign. You have to think of how the pieces all fit together to really critique a power's effectiveness.