pukunui
Legend
Just curious: when an adventure presents a DC to climb a wall, how do you adjudicate failure?
Let’s say a PC has ended up at the bottom of a 20-foot deep pit with rough stone/earth walls. The DC to climb out is set at 10.
What happens if the PC fails the check? Are they just stuck at the bottom, unable to climb at all? Or do they make it partway up but not all the way? Or do they make it partway up and then fall?
If you rule that a failure equals a fall, how do you determine how far they’ve made it before they fall?
I have my own methods but I’m curious to know how other DMs handle climbing and potentially falling.
Let’s say a PC has ended up at the bottom of a 20-foot deep pit with rough stone/earth walls. The DC to climb out is set at 10.
What happens if the PC fails the check? Are they just stuck at the bottom, unable to climb at all? Or do they make it partway up but not all the way? Or do they make it partway up and then fall?
If you rule that a failure equals a fall, how do you determine how far they’ve made it before they fall?
I have my own methods but I’m curious to know how other DMs handle climbing and potentially falling.