Coiled serpent summoner?

AllNamesRTaken

First Post
O to keep it short, since as I read it I get to add my normal bonuses ( such as implement and feat)to the attack and dammage of the creatures I summon, but not temporary (buffs) does that mean that if I was a coild serpent druid my summoned animals would have poisonous fangs for 2d6 extra dammage on melee attacks? Holy lord that was a long sentence.
 

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To be clear, you're asking about the Serpent's Poison 16th level paragon path feature that comes with the Druid's Coiled Serpent paragon path, combining it with a power that summons a creature (such as the level 1 daily Summon Pack Wolf).

Serpent's Poison (16th level): When you hit with a melee attack while you are in beast form, the attack deals 2d6 extra poison damage.

The answer to your question then is no, your summoned creatures do not get to add an extra 2d6 damage to their melee attacks if you have this feature. This isn't YOU hitting with a melee attack (which would trigger the poison), it's your summoned creature (which doesn't trigger it). The Serpent's Poison would apply to your powers like Grasping Claws, Savage Rend or Pounce, which are melee attacks that you use while in beast form.

I'll admit for "Rule of Cool" purposes that the idea of your summoned creatures having poison fangs is pretty slick, but no, it's not in the rules.
 

That is what I meant. Thanks for commenting.
So...

What does factor in?
Some seem to say that the summed beasts attacks are counted as my attacks and therefor get to use my bonuses such as implement and feats etc as long as they are not "temporary bonuses". Is this correct?
Why can I then not use said paragon path feature with their attacks if their attacks are counted as my attacks?

Does anyone know of any official ruling about this?

Oh and I love the rule of cool, (RoC) :)
 

I think I see where you're coming from now. The rules for Summoning on page 221 of Players Handbook 2 say:

Attacks and Checks: If a summoning power allows the summoned creature to attack, you make an attack through the creature as specified in the power description.

So, by that logic, if your summoned creature attacks, YOU are attacking through it. If your fangs give you extra damage whenever YOU hit with a melee attack, and your creature makes a melee attack and hits, by the transitive property of attacking, YOU have just hit with a melee attack - ergo YOU get to deal an extra 2d6 damage. (Note that you still have to be in beast form in order for this to work.)

Now, by RAW (Rules As Written) I believe this works. However, if I were the DM I would say no, that doesn't work at my table. In my opinion, the flavor of the Serpent's Poison ability is that you, the druid, change into a giant serpent when you go into beast form, and that serpent has poisonous fangs that deal extra damage when they strike. The creature that you summon is not a giant serpent and therefore lacks the fangs and the poison.

But technically speaking, by a close reading of the Summoning rules, it does look like the creature's melee attacks would deal extra damage when they hit.
 

Sweet, I thought it would be RAW, and whether it is RAI kind of depends on how you interpret the power, whether it is you becomming a snake with venomous fangs oryou gaining power over the deadly venom of the snakes. As there have lots of powers doing bear strikes, transforming into spiders and wolves and all kinds of other animal related attacks that gain the extera poison damage which would suggest it not being bound to the snake form. Hence it should be the druid having power of over poison, and then it should be RAI as well as RoC to summon venom dripping proud bear of frickin' doom. :)
 

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