Quasqueton
First Post
I don't remember making any adjustments to spell durations. But I also didn't adjust spell casting times either; fireball, with a 3 segment casting time took 3 segment/rounds to cast in my game. The side effect of this was that spell casting was kept rare (though it seemed that most every PC party had one spellcaster). My campaign world evolved quickly into a low-magic setting. And I liked it.Did you adjust spell durations to be in segments, too?
Quasqueton