D&D 5E Companion thread to 5E Survivor: Species


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Tonguez

A suffusion of yellow
Why reskin things, when you can have actual archetypes? A Satyr is not a Halfling. Tieflings are anything but Elves or Orcs, or Hobgoblins.

The various options exist because they mean something, tropes matter. Custom Lineage is just a grab bag.
Do tropes matter though? Tiefling, Aasimar, Genasi and fey Elf’s are all the same trope of planar hybrid, that itself is a subset of the “magic” trope represented by different cantrips and since Aasimar can be fallen and Teiflings good they don’t even get mileage from the he’ll spawn trope.
I do like Tropes (which is why Gnomes are awesome 😎) but many races are just a swap of feat and cantrip.
 


CleverNickName

Limit Break Dancing
And another one gone, and another one gone, another one butes the dust...
freddie mercury GIF
 




CleverNickName

Limit Break Dancing
Wouldn't something like this be more appropriate (sort of)?

Gimli 13
Legolas 8
Aragorn 12
Frodo 10

Alas, poor Boromir... :(
Well, Durin's Folk were the dwarves of the Iron Hills...i.e., Hill Dwarves. Gimli is the son of Gloin, who (I think?) were the dwarves of the Lonely Mountain, and therefore Mountain Dwarves.

But now that I think about it, I remember something about those two clans being related... better check the wiki...




... just kidding.
 
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DND_Reborn

The High Aldwin
Well, Durin's Folk were the dwarves of the Iron Hills...i.e., Hill Dwarves. Gimli is the son of Gloin, who (I think?) were the dwarves of the Lonely Mountain, and therefore Mountain Dwarves.

But now that I think about it, I remember something about those two clans being related... better check the wiki...

... just kidding.
Yeah, I figured Gimli would be more a mountain dwarf, and I really don't know if Aragorn would be a half-elf or something else really... 🤷‍♂️
 








Tonguez

A suffusion of yellow
What I believe Scribe meant was that offering a toolkit that inherently has no flavor--where you must port in all of the flavor yourself--feels cold and sterile, aggressively mechanical.

It would be like throwing a spreadsheet at someone and telling them it's exactly equivalent to being in a spaceship, they just need to imagine harder.
But thats a great part of RPGs design - getting a list of parts that we can then add to a hull to make a cooler spaceship;)

Flavor is an act of imagination, so asking a player to get creative with backgrounds and feats and create their own race is more fun Imho.
yrmv
 

But thats a great part of RPGs design - getting a list of parts that we can then add to a hull to make a cooler spaceship;)

Flavor is an act of imagination, so asking a player to get creative with backgrounds and feats and create their own race is more fun Imho.
yrmv
Sure. But there is a difference, I should think, between something that is already designed, described, and illustrated, and something that is exclusively "pick an option from list 1, a feat, an option from list 3, and your size." Would you not agree?

The latter has nothing whatsoever until you pour something into the vessel. The former is already half-full.
 
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Good grief, its looking like Willow Ufgood for the win.
I hope you all know that your votes were for Peks, Hobbits, Halflings, Hin and "Kender". Yes you read that right, if Tiamat is Takhisis, Halfling are Kender. It is known.
 

CleverNickName

Limit Break Dancing
What I believe Scribe meant was that offering a toolkit that inherently has no flavor--where you must port in all of the flavor yourself--feels cold and sterile, aggressively mechanical.

It would be like throwing a spreadsheet at someone and telling them it's exactly equivalent to being in a spaceship, they just need to imagine harder.
The flavor is already in the Monster Manual, or Volo's, or in your favorite mythology book, or your favorite novel... whatever inspired you to play that particular character in the first place. It's as difficult as you want it to be, really.

Or you can create it yourself from whole cloth and pure imagination, as you describe. Which would be the most challenging part for me, because it requires me to first decide why I need a different species in the first place. But I've seen it done... my players love doing it that way.
 

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