WotC Comparing EN World's Demographics to the D&D Community's

WotC released some figures this week. I thought it would be fun to compare them to the demographics of our own little community here on EN World for the same period (2019). WotC uses a metric it refers to as 40,000,000 'D&D Fans', but that's not defined. For the purposes of this, I assume a fan is a person who has interacted directly with D&D in some way (played a game, bought a book, watch a...

WotC released some figures this week. I thought it would be fun to compare them to the demographics of our own little community here on EN World for the same period (2019).

WotC uses a metric it refers to as 40,000,000 'D&D Fans', but that's not defined. For the purposes of this, I assume a fan is a person who has interacted directly with D&D in some way (played a game, bought a book, watch a stream, played a video game, etc.) A fan's a fan, however they interact with D&D!

For comparison, I'm using people who have interacted with EN World in some way -- and what we can measure is unique visitors. Obviously this isn't on the same scale (40M people is a LOT) but it doesn't matter too much for what we're doing here; they're both samples for conversation. So, let's start at the top!
  • Short version: EN World skews younger, but more male than the overall D&D community.
WotC is looking at 40M fans, we're looking at 5.6M unique users (as opposed to overall visits, which numbers in the tens of millions). We get this data using Google Analytics, which provides a lot of anonymized demographic data. I can't identify any individual person with this; it merely shows the overall numbers. Our demographic data includes just under half of those 5.6M users; I don't know how WotC's data is derived. I know they do surveys from time to time, but I don't know what percentage of those 40M fans fill out those forms.

As an aside - 40 million D&D fans is awesome! We're definitely living in a golden age of tabletop gaming, and as the market leader, WotC is the entity most responsible for bringing in new gamers. Well, maybe Critical Role is, but they're playing D&D!

Age

So, the controversial data that everybody on Twitter is talking about -- the age groups. Google Analytics breaks it down a little differently to WotC's figures, so here's what we have. GA doesn't give stats on people under 18 years of age. The figures below are those GA has data on for EN World -- obviously that's only about half of overall users.

Age​
Numbers​
Percentage​
18-24592,401 users24.58%
25-341,309,373 users54.33%
35-44330,755 users13.46%
45-54138,372 users5.74%
55-6426,689 users1.11%
65+12,631 users0.52%

As you can see, the figures aren't as evenly distributed as WotC's. There's a significant number of 25-34 year-olds, and a higher number of 18-24 year-olds. Also, it shows people above the age of 45, who don't appear in WotC's stats.
  • We show a slightly higher percentage of people 34 or under (79% compared to WotC's measure of 74%) although we're not measuring people under 18, which would skew it younger if we were.
  • 26% of WotC's audience is over 25, while only 20% of EN World's is.
  • 7.37% of EN World's audience is over 45.
  • Under 18s are not included in the stats.
  • EN World skews younger than the D&D community overall.
Screen Shot 2020-04-25 at 12.09.27 AM.png

For comparison, here are WotC's figures.

Screen Shot 2020-04-25 at 12.42.49 AM.png


I've turned them into a quick and dirty bar graph. The number of players increases slowly from 8 up until age 35, peaking at ages 30-34, and then it starts to drop off sharply. That's the same age that the drop-off on EN World's readership takes place, too. Seems about 30 is peak age.

wotc_age.jpg


And here are those same figures in absolute numbers -- 10% of 40,000,000 people is a LOT of people!

Age​
Percentage​
Numbers​
8-1212%4.8 million
13-1713%5.2 million
18-2415%6 million
25-2915%6 million
30-3419%7.6 million
35-3915%6 million
40-4511%4.4 million

Gender

The gender demographics here skew much more male than WotC's stats do. Google Analytics shows male and female (it doesn't track non-binary people) and reports on under half of overall users (2.3M out of 5.6M total).

Of those, it reports 85.56% male, 14.44% female. It doesn't provide data on non-binary visitors.

Screen Shot 2020-04-25 at 12.08.51 AM.png



Geography

WotC's report shows that Europe is growing for them. As a European (at least geographically!) that's heartwarming news for me. So here's some figures on EN World's geographical distribution.

As you can see, it skews primarily English-speaking heavily, which is expected for an English-language community.

United States3,376,839 users59.14%
United Kingdom (yay!)478,217 users8.38%
Canada411,179 users7.2%
Australia198,922 users3.48%
Brazil125,682 users2.2%
Germany109,248 users1.91%
Italy95,682 users1.68%
Netherlands74,139 users1.3%
Sweden51,479 users0.9%
Spain47,096 users0.82%

The list goes on for pages, but we're under 1% now.

The average EN World reader is male, American, between 25-34.
 

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Lowkey as well?
Yeah. I saw that lowkey deleted his account a couple weeks ago. With some of them its really not obvious why they left. With others you definitely get a hint. I dont know if you can still see it but lowkey sort of gave thoughts about what he claimed were the reasons for leaving. Ill see if i can find his reasoning and quote it.
 

@Zardnaar after looking i found where his post explaining the reasons WOULD have been but aparently all of his posts have had all their content removed. The entries themselves are still there but everything else is unilaterally consistantly gone in every entry. Thats not how it was when he first deleted his account so im not really sure what is going on but it wasnt like that originally.
 


@Zardnaar To find where the post without content that used to contain the explanation, search for a post by umbran that says "If you feel that's necessary, sure. You do you." and directly above that post my umbran the lowkey post will show up.

Not sure why so many deleted accounts are losing post content.

Also yeah. His life. His decision.

He totally rage quited too in near classic fashion. Just about the only thing missing was the "Good day to you sir. I SAID GOOD DAY!"

Aparently there is something odd going on with deleted account posts though.
 

Big Mac

Explorer
For comparison, I'm using people who have interacted with EN World in some way -- and what we can measure is unique visitors. Obviously this isn't on the same scale (40M people is a LOT) but it doesn't matter too much for what we're doing here; they're both samples for conversation. So, let's start at the top!

Hi Morrus,

Can you please point me at some instructions for blocking ENWorld from passing data about me to Google.

I assume you are injecting some of their code, in order to assist them creating shadow profiles of your users.

I would like to block that, but obviously not ENWorld itself.
 


ccs

41st lv DM
I think it's kind of ridiculous of Wotco to pretend like they have any idea how many people play D&D, since there's an unknown number of people missing from the sample because they aren't sharing any data with the company. I haven't reported my game currently running here on Enworld to Wotco, and I haven't told anybody how many players of what genders were in my last physical-world D&D game; whatever data set Wotco is working with is so incomplete as to be effectively worthless.

And yet whatever they're doing seems to be effective....
So I'm betting they have a better handle on their business than you think.
 

Morrus

Well, that was fun
Staff member
I think it's kind of ridiculous of Wotco to pretend like they have any idea how many people play D&D, since there's an unknown number of people missing from the sample because they aren't sharing any data with the company. I haven't reported my game currently running here on Enworld to Wotco, and I haven't told anybody how many players of what genders were in my last physical-world D&D game; whatever data set Wotco is working with is so incomplete as to be effectively worthless.
Statistics only require a sampling to measure things to a high degree of accuracy. A census is not needed.
 

Olrox17

Hero
Interesting comparison. My own IRL empirical data is more similar to Enworld's than Wotc's, in terms of both age and gender.
I think what Morrus said in the OP is true, and Wotc, in its figures, is widely defining D&D fans as "a person who has interacted directly with D&D in some way", even if that way is justing watching a stream or DnD themed videos on youtube.
 

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