Conquest of Bloodsworn Vale [OOC]

s@squ@tch,

I've gone over Percivillis the Pure now, and just have a couple of comments....

It looks like his attack bonus with his MW Morningstar should be +7, not +6 (due to overlooked MW bonus, presumably).

Diplomacy total mod should be +14, due to synergy bonus from Sense Motive.

Also, if you could, I'm going to need some more info about the following (source and effect added to the sheet if possible)

1. Lesser Weapon Crystal of Energy Assault (source only, as you already listed the effect)

2. Dimension Boots

3. Fleeting Fame spell

Note that I haven't gone over the paladin cohort as of yet, I'll post separate comments for him.

Thanks!
YOA
 
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YeOldeAlbatross said:
Boddynock and Azgulor,

Since I have questions for both of you about your character sheets, and you haven't weighed in, I'll put a call out for you on the title...

Please check in as soon as you can, thanks!
Sorry, forgot to check this thread recently. I'll correct Aldur's sheet a little later today.

Thanks,

Azgulor
 


Sorry, YOA. Things have been hectic. I'm at work at the moment but I'll check the details of the armour tonight and post a clarification. I'll also post an entry in the IC thread ASAP.

'Nock
 

Boddynock said:
Sorry, YOA. Things have been hectic. I'm at work at the moment but I'll check the details of the armour tonight and post a clarification. I'll also post an entry in the IC thread ASAP.

'Nock
Thanks, and no problem. I just thought since we had hit a bit of a lull, that maybe some of you weren't checking the threads so much.

Removing the 'Calling' tag now...
 

YeOldeAlbatross said:
Azgulor,

In my initial glance at Aldur's sheet, it looks like you shorted him a little bit on his ability scores. Allowing for racial adjustments, it looks to me like his stats as they stand are a 28 point buy. You can go ahead and increase that to a 32, and then also bump up one stat for level advancement.

Please let me know if you have any questions about this.

Ok, I reviewed the character sheet and see where I messed up. I bumped up Wis, Cha, and Con. If I've figured correctly, (please double-check me since I've apparently had one braincramp already) the stat spend shoud be:

Str: 8 pts to take it to 15, +1 for 4th level ability gain = 16
Dex: 4 pts to take it to 12 [12]
Con: 8 pts to take it to 15, +2 for racial bonus = 17 [20]
Int: 4 pts to take it to 12 [24]
Wis: 4 pts to take it to 12 [28]
Cha: 4 pts to take it to 12, -2 racial penalty = 10 [32]

I also added Aldur's languages which I'd forgotten to list and corrected his HP total. I had been toying with building him with a 18 Con. Didn't reduce his HP total when I settled on 17 and that's probably where I went off course with the stat totals.

Thanks for the catch!

Azgulor
 
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YeOldeAlbatross said:
Shandul looks largely complete to me, but I do just have one point of clarification, regarding his armor and shield. If I understand correctly the properties of his darkwood shield and wildwood armor, shouldn't his Touch AC be 13, and his ACP be zero? Unless I've missed something...?
The wildwood chain shirt has an ACP of -1, but I had forgotten that the MW requirement of magic armour means that that improves to 0, so yes, his ACP is indeed 0.

On rereading the SRD I discover that magical bonuses to armour and shields are enhancement bonuses, and so do not apply against touch attacks. So you're right: his touch attack AC is, indeed, 13.

I've amended the character sheet to reflect this.

'Nock
 

FreeXenon and Boddynock, you guys are doing a great job role-playing over on the IC thread, thanks!

I know that s@squ@tch has been on vacation, and ethandrew is getting ready to move, but I'm still hoping we can see a bit more from each character before I advance the scene. :)
 
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YeOldeAlbatross said:
s@squ@tch,

I've gone over Percivillis the Pure now, and just have a couple of comments....

It looks like his attack bonus with his MW Morningstar should be +7, not +6 (due to overlooked MW bonus, presumably).

Diplomacy total mod should be +14, due to synergy bonus from Sense Motive.

Also, if you could, I'm going to need some more info about the following (source and effect added to the sheet if possible)

1. Lesser Weapon Crystal of Energy Assault (source only, as you already listed the effect)
Source: Magic Item Compendium pg.64

2. Dimension Stride Boots

Price: 2000gp
Body Slot: Feet
Caster Level: 7
Aura: Faint (DC16) conjuration
Activation: --- and standard (command)
Weight: 1 lb

While wearing dimension stride boots, you gain a +2 competence bonus on Jump checks.
This is a continuous effect and requires no activation.
In addition, the boots have 5 charges, which are renewed each day at dawn. Spending 1 or more charges allows you to teleport a short distance (with no chance of error). You must have line of sight and line of effect to your destination. You can't use the boots to move into a space occupied by another creature, nor can you teleport into a solid object; if you attempt to do so, the boots' activation is wasted. You can bring along objects weighin up to your maximum load, but you can't bring other creatures.

1 charge: Teleport 20 ft
3 charges: Teleport 40 ft
5 charges: Teleport 60 ft

Magic Item Compendium Pg. 94

3. Fleeting Fame spell -- I realized that it was in the Dragon magazines -- I can change it out if needed.

Illusion
Fleeting Fame(DR326 p73)
<Ill(glamer), VS, 1StdAct, Personal, until discharged
up to 1rnd/lvl>
– Receive a +2 bonus on the next Bluff,
Diplomacy, or Intimidate check.

Note that I haven't gone over the paladin cohort as of yet, I'll post separate comments for him.

Thanks!
YOA

Updated the above
 

s@squ@tch, no need to change Fleeting Fame, I just wanted to know what it does. Thanks for making the requested updates! :)

Percivilis is good to go now. Paladin still pending...
 
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