ethandrew
First Post
Don't worry about it, I make mistakes too and it's good to have it all fleshed out. How I usually do my multiclassed wizards is just look at what a straight 6th level wizard would have, Fort +2, Refl +2, Will +5, the adjust accordingly. Now I neglected the good fort bonus for the one level of mindbender, so that would increase it a little. If I just apply the straight bonuses listed, I'd have:
Wizard 3
Fort +1, Refl +1, Will +3
Master Specialist 2
Fort +0, Refl +0, Will +3
Mindbender 1
Fort +2, Refl +0, Will +2
Total
Fort +3, Refl +1, Will +8
With Mods and Cloak of Resistance
Fort +5, Refl +5, Will +10
So yeah, I suppose you're right about that. Same thing with the base attack bonuses, I figure an 6th level wizard with bad progression would be at +3. Add the +3 Dex to get +6. I'm fine with either way, just let me know what you'd prefer.
Wizard 3
Fort +1, Refl +1, Will +3
Master Specialist 2
Fort +0, Refl +0, Will +3
Mindbender 1
Fort +2, Refl +0, Will +2
Total
Fort +3, Refl +1, Will +8
With Mods and Cloak of Resistance
Fort +5, Refl +5, Will +10
So yeah, I suppose you're right about that. Same thing with the base attack bonuses, I figure an 6th level wizard with bad progression would be at +3. Add the +3 Dex to get +6. I'm fine with either way, just let me know what you'd prefer.