Conquest of Bloodsworn Vale [OOC]

Don't worry about it, I make mistakes too and it's good to have it all fleshed out. How I usually do my multiclassed wizards is just look at what a straight 6th level wizard would have, Fort +2, Refl +2, Will +5, the adjust accordingly. Now I neglected the good fort bonus for the one level of mindbender, so that would increase it a little. If I just apply the straight bonuses listed, I'd have:

Wizard 3
Fort +1, Refl +1, Will +3
Master Specialist 2
Fort +0, Refl +0, Will +3
Mindbender 1
Fort +2, Refl +0, Will +2

Total
Fort +3, Refl +1, Will +8

With Mods and Cloak of Resistance
Fort +5, Refl +5, Will +10

So yeah, I suppose you're right about that. Same thing with the base attack bonuses, I figure an 6th level wizard with bad progression would be at +3. Add the +3 Dex to get +6. I'm fine with either way, just let me know what you'd prefer.
 

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ethandrew,

Yeah, I'd rather calculate saves and BAB using each class individually, not just considering him as a 6th level wizard (even though he does cast spells as such).
 


Thanks, ethandrew! I just have one more correction...

**Modifier for INT based skills should be +5, not +4. (increased due to the headband of intellect)

And, a couple of questions:

**What spells does he have memorized currently?

**Any other gear carried besides the longbow and magic items?

With that, Besik should be done! :D
 

I think for the majority of his time not spent out adventuring (on days like today for instance) he will have heavily non-combat spells ready. This is making me want to formulate two different spell lists: one for days when he's not expecting anything rash and days when he does. I should have these for you by tonight is my hope.

As for other equipment, I'll come up with a short list by tonight as well.
 

ethandrew said:
I think for the majority of his time not spent out adventuring (on days like today for instance) he will have heavily non-combat spells ready. This is making me want to formulate two different spell lists: one for days when he's not expecting anything rash and days when he does. I should have these for you by tonight is my hope.

As for other equipment, I'll come up with a short list by tonight as well.
Great, thanks!
 

I will let you know which one I choose for the day and whether I prepare anything differently.

Non-Combat:
1st: Unseen Servant, Mage Armor, Mount, Tenser’s Floating Disc, Disguise Self, Charm Person
2nd: Rope Trick, Spider Climb, Gust of Wind, Invisibility, Darkness
3rd: Fly, Leomund’s Tiny Hut, Tongues, Haste

Combat:
1st: Mage Armor, Magic Missile, Magic Missile, Enlarge Person, Reduce Person, Unseen Servant
2nd: Bull’s Strength, Invisibility, Glitterdust, Scorching Ray, See Invisibility
3rd: Fireball, Haste, Fly, Stinging Cloud


Edit: I updated the rogue's gallery with a basic equipment list
 
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Hi guys,

I'm not sure if everyone has been really busy, of if there just isn't much you want to say here at the Boar's Bones. I'll give it a little longer, then go ahead and advance the scene to the keep and the meeting with Sir Tolgrith.

YOA
 



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