Constables of the 14th Ward Part 2

Thea waited just outside the doorway, ready to move in behind Soulfetter once the way was cleared. She took the time to draw a useful wand from the sheath at her belt, but no targets were visible yet...

OOC: Draw wand of magic missile, ready action to zap any orcs that become visible. CL 1, so only 1 missile; 1d4+1 damage if a target presents itself...
 

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Thea waited just outside the doorway, ready to move in behind Soulfetter once the way was cleared. She took the time to draw a useful wand from the sheath at her belt, but no targets were visible yet...

OOC: Draw wand of magic missile, ready action to zap any orcs that become visible. CL 1, so only 1 missile; 1d4+1 damage if a target presents itself...

OOC: With the hole Soulfetter bashed in the ceiling/floor, an orc is visible in the loft above--at least he will be if Thea moves into the barn. He's right next to the hole.
 


OOC: With the hole Soulfetter bashed in the ceiling/floor, an orc is visible in the loft above--at least he will be if Thea moves into the barn. He's right next to the hole.

OOC: Thea is going to stay behind Soulfetter- both because of his impressive temper, and because his size makes for a fine shield. If she can move in far enough to see the orc without getting in the big guy's way, she will take the shot- otherwise she will wait until Soulfetter moves in farther (or pulls down more of the floor).
 


SoulFetter (AC: 14; HP: 60; Mtn Rage Rnd 03)

Driven by his rage, SoulFetter locks on his target - the hapless orc in the loft - and again swings his mighty axe two handed.

[sblock=Rolls]To Hit (1d20+14=28)
Damage (3d6+9=16)

(It looked like everyone else was waiting for SoulFetter, so I went ahead and rolled. Feel free to put his action in wherever works and describe the results - I'm not sure of the mechanics for his actions).[/sblock]
 

Mowgli: Ya done good, son! That's the way that it looked to me, too. (Just don't forget to say a prayer for that poor orc!)
 
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The axe blow is enough to bring down the orc. He falls to ground level with an unpleasant crunch of bone. No other foes are to be seen in the barn.
 

OOC: There's nothing like the sudden, brutal death of a party member to get folks reeeeally fired up, I guess. Still it seems like an awful lot of trouble to go to just to take out one measly orc. But whatever floats the Constables' Boat!
 

[sblock=OOC]Yeah, I knew going in that it wasn't the best tactical decision, but it seemed like what SoulFetter would do. And since the broad side of the barn was all he was hitting with his arrows (can he pull them back out, btw?) it seemed appropriate for him to hit it with his body as well. It was fun![/sblock]
 

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