Constructing and Working out the Epic Game

The monsters in the book as they stand there with there HD and skills and feats and the works have the ECL listed, that means always more HD then CR/ECL most of the time.

So the question is are you gonna let them be played like they stand there with the given ECL? For example a ECL 37 creature euhh dream larvae IIRC has ECL 37 as it stands there so are you for example allowed to play that even if it has more HD then ECL.

(BTw I'm tempted to play a divine agent of one of our low DR PC gods :p)
 

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For right now, I'm going with ECL=HD unless people really disagree with that. It seems fair to me, but then again I probably play a different style than most of you. I play a VERY lighthearted style where I trust the players to make thier own fair judgements, while they allow me the same prividge.
 

creamsteak:
Reply: If it's against the rules, I don't see why you should break them. If you feal it should be part of the campaign world as some divine feat, epic feat, normal feat, prestige class, or such, just tell me.

the thing is, it is allowed by the rules. I was wondering if you wanted to change that, like use a feat, as you suggested.

Here's something
Enhance wildshape:
Prereqs: somewhere around lvl 26 or so
benefit:
You can now take templated forms when using wildshape. however, you are still limited to type in terms of what you can wildshape into. Also, you must be familiar with the form you want to take(through either battle or rigorous study).

And I would like to restate my other question, what creatures will I be familiar with when I use shapechange or wildshape.
 

Zack2216 said:
creamsteak:


the thing is, it is allowed by the rules. I was wondering if you wanted to change that, like use a feat, as you suggested.

Here's something
Enhance wildshape:
Prereqs: somewhere around lvl 26 or so
benefit:
You can now take templated forms when using wildshape. however, you are still limited to type in terms of what you can wildshape into. Also, you must be familiar with the form you want to take(through either battle or rigorous study).

And I would like to restate my other question, what creatures will I be familiar with when I use shapechange or wildshape.

I'm not on the same page as you... probably because I never pay any attention to wild-shape. Just use your best judgement about it, since you probably know better than me, then tell me how you decided to do it.

As for creatures, I apply the same logic. The world we are using could have anything you want to add, so just go ahead and come up with your own answer if thier's anything out of the ordinary.

I think I know... about nothing about druids... so maybe you can explain in more detail what you are asking me?
 

Personally I think that they should keep the hd that goes over their ECL because they still are *just monsters* and they don't gain real class abilities yet and that costs alot so some extra HD is put up to make up for it. (I guess:p)
 

The Forsaken One said:
(BTw I'm tempted to play a divine agent of one of our low DR PC gods :p)

I have been lurking on this post for a while, and I came up with an interesting idea for a low DR vassal of Boccob (an NE demigod of plots and conspiracies, the character that is, not Boccob). I find the concept of playing a fledging godling rather interesting, but constructing a "god" is some very muddlesome work, and the ECL penalties for DR will pretty much ensure that such a character is of little utility compared to the rest of the players. By this I mean, you could play a DR1 Demigod with 17 character levels, or you could play a Demilich, or a Paragon Mindflayer, or even a regular epic character of 37 levels. Maybe I am silly, but I don't see how you can create a demigod that can rise to CR37 challenges. On the other hand, some of the DR powers are quite powerful, and can get quite out of control quite easily if not properly controlled. I think their is quite a ramp on DR, DR0 grants little power, while DR5 grants quite a bit. But is DR1 really worth +20ECL? You gain no hit dice, ability adjustments or the like, +20ECL is a Great Wyrm, the salient divine abilities are very powerful, but it seems a bit much. Unfortunately, I have no good formula for what appropriate modifiers would be, as I am sure the DR can be manipulated to create some truly sick combinations, a low DR dragon for example. Perhaps, creamsteak, you will consider halving the DR ECL? Perhaps, such a thing is simply beyond the scope of this game, and should be considered for another game.

Re,

Carl W. Rowe
 

A DR 1 Demigod can be found here:
http://enworld.cyberstreet.com/showthread.php?s=&postid=367957#post367957


He seems about equal to the 27th Level Divine Rank 0 above and compares favourably to the other two posted epic level characters, ECL 20 seems about right, the only real problem is that the Paragon template produces a stronger creature in most cases.
(Of course the paragon creature also is usually greater than a plain 37th level character. (+25 to hit compensates for more than the 15 levels less BAB (the strength increase is an added bonus for another +7), +15 Con and +12 HP/HD and Max HP/HD more than compensates for missing Hit Dice, the Insight Bonus and stat increases on saves and skills compensate for missing levels and the DC/Caster level increase compensates for missing class levels and SR of 44 is impressive, in addition to this they get Fast Healing 20, Fire and Cold Resistance, 3x the movement rate,Increased DCs and Caster level, on top of this they gain at least +31 to AC, 2 Bonus feats )


EDIT- The DR 0 or 1 or 2-5 Diety does get stat increases as discussed here: http://enworld.cyberstreet.com/showthread.php?s=&postid=367664#post367664.
 
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Cream I'm stuck with the Infernal at ECL 30 as it is... that would mean its monster HD and the works... that would mean 40HD at ECL 30 (beats me why other then that these things should be feared but I don't mind :) )

And I'd like to know what from the Paragorn template you could get for +7 ECL?=]


The goal is a 40HD Infernal (as per the ELH 30 ECL what you get) with some goodies equalling 7 ECL from the paragorn template. It's evil I know but it's supposed to be a terror of the Abyss =]
 
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By the Standard CS wrote earlier of stat increase divide by 6 = ecl. A Paragon Template would cost 15 ECL which is probably could be termed as low. I am currently working on a Paragon character I will post in a bit.
 

I'm not really interested in the +ability scores :)

More like +12 hp, +attack + dam + ac + saves the specials and full HP arent interesting and the fast heal and the resis and the immunities and the bonus feats and the +10 skill and some more, just the first few things are nice and what I want.

I wanna be a big bad Abyss terror :p
 
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