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Converting Epic Level Beings

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Cool. :cool:

Add Str and 1/2 to falchion (+19).

Change skills to Knowledge (any 3) +39, Spellcraft +39 (+41 scrolls), Use Magic Device +40 (+42 scrolls).

Summon Efreet (Sp): Once per day a Pasha can attempt to summon 1d3 efreet with a 75% chance of success. This ability is the equivalent of a 9th-level spell.

CR 22, and thus spell resistance 31 (22 + 9).

Change size 5/day?

Stick with wish 1/day.

Caster level 15th for SLAs OK?
 

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a caster level of 15 might be a little weak for a CR 22 character, but it depends on how well it balances with the rest of the stuff they now have. it's not a bad CL for a character who is already powerful.
 





Oops..we really dropped the ball on the attack lines with these fellas...

This should be...

+3 flaming burst unholy falchion +42/+37/+32/+27 melee (2d6+21 plus 1d6 fire/18-20 plus 1d10 fire)

At the very least it should have the +3 enhancement bonus to damage. ;)
 



For what it's worth, here's what the 3E MotP has to say about 'em:

"The City of Brass is populated by powerful efreet, and is considered by many efreet to be their home and their capital. Efreet may be found elsewhere on the Elemental Plane of Fire, but even far-flung settlements owe fealty and allegiance to teh grand sultan who rules the City of Brass from his burning palace. The grand sultan is said to be an efreeti of singular power and prowess, and is advised by all manner of maliks, beys, and emirs. His direct servants, both in the city and on the Material Plane, are six pashas of considerable power."

Expanding the efreeti's italicized description...

This being looks like a mighty giant with brick-red skin, fiery eyes, small horns, and jutting tusks. It wields a jet-black falchion wreathed in flame. All manner of brass jewelry decorates its powerful frame, and a harness bristling with wands and other magical devices crosses its chest.

Combat

Like other efreet, Pashas love to mislead, befuddle, and confuse their foes, for their own amusement as well as a tactical advantage. Although incredibly confident, a Pasha generally uses its summon efreet ability to open a battle, then relies on its magic while its allies shield it from immediate danger. If drawn into melee, however, a Pasha fights with great gusto. If at any point it believes it is in danger of being defeated, it uses its plane shift ability to escape, returning at a more favorable time to complete its mission or exact revenge.
 

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