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Converting Epic Level Beings

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For his “spellbook”, how about something like this? :) (I’m trying not to duplicate anything already in his spell-like ability list – we can probably remove some but not necessarily all which are also in the cleric list)

He has access to the following spells: 0 – acid splash, arcane mark, dancing lights, daze, detect magic, detect poison, disrupt undead, flare, ghost sound, light, mage hand, mending, message, open/close, prestidigitation, ray of frost, read magic, resistance, touch of fatigue;
1st – alarm, burning hands, detect undead, feather fall, hypnotism, identify, magic missile, obscuring mist, ray of enfeeblement;
2nd – bear’s endurance, continual flame, detect thoughts, flaming sphere, fox’s cunning, glitterdust, mirror image, owl’s wisdom, protection from arrows, scorching ray, see invisibility, shatter, Tasha’s hideous laughter, touch of idiocy, web;
3rd – clairaudience/clairvoyance, deep slumber, fireball, flame arrow, halt undead, haste, magic circle against evil, nondetection, suggestion, tongues;
4th – fire shield, locate creature, mass enlarge person, mass reduce person, shout, solid fog, stoneskin, wall of fire;
5th – baleful polymorph, break enchantment, dominate person, dream, feeblemind, permanency, wall of force;
6th – antimagic field, contingency, disintegrate, geas/quest, greater heroism, mass bull’s strength, mass suggestion, mislead, true seeing;
7th – banishment, delayed blast fireball, greater arcane sight, greater scrying, greater teleport, insanity, limited wish, spell turning, vision;
8th – Bigby’s grasping hand, discern location, incendiary cloud, Otto’s irresistible dance, protection from spells, summon monster VIII, sunburst. The save DCs are Intelligence-based.
 

Looks pretty good, one suggestion though, I suggest you replace flame arrow with something that is a little more useful to him, such as displacement or blink, or even gaseous form.
 

It looks good. I agree with Krishnath regarding flame arrow; of the suggestions, I think displacement is the best fit.
 

Eh, I tossed all three in there – why not? ;)

What’s left, skills and feats?

Skills: (1173) Balance, Bluff, Climb, Concentration, Craft (at least scultpting, maybe alchemy too), Decipher Script, Diplomacy, Gather Information, Heal, Jump, Knowledge (most or all of them?), Listen, Perform (at least one – oratory, sing, maybe stringed), Search, Sense Motive, Spellcraft, Spot

Possibly also: Appraise, Disguise, Escape Artist, Handle Animal, Intimidate, Profession, Sleight of Hand, Use Magic Device

Feats: 7+10 epic (ideas: Empower/Quicken Spell-Like Ability, Epic Will, Improved Darkvision, Alertness, Combat Expertise, Diligent, Improved Initiative, Investigator, Negotiator, some metamagic or item creation feats
 

BOZ said:
Eh, I tossed all three in there – why not? ;)
:cool:

BOZ said:
Skills: (1173) Balance, Bluff, Climb, Concentration, Craft (at least scultpting, maybe alchemy too), Decipher Script, Diplomacy, Gather Information, Heal, Jump, Knowledge (most or all of them?), Listen, Perform (at least one – oratory, sing, maybe stringed), Search, Sense Motive, Spellcraft, Spot
Of the Knowledge skills, definitely arcana, local, and religion. Max out Sense Motive, too. I'm not sure which Perform would fit him best, although oratory sounds appropriate if nothing else.

BOZ said:
Possibly also: Appraise, Disguise, Escape Artist, Handle Animal, Intimidate, Profession, Sleight of Hand, Use Magic Device
Definitely Use Magic Device.

BOZ said:
Feats: 7+10 epic (ideas: Empower/Quicken Spell-Like Ability, Epic Will, Improved Darkvision, Alertness, Combat Expertise, Diligent, Improved Initiative, Investigator, Negotiator, some metamagic or item creation feats
All those are good. Maybe also Skill Focus (Craft [sculpting]) and Epic Skill Focus (Craft [sculpting])? Superior Initiative would also work well with "forethought". Also, Craft Wondrous Item and Craft Epic Wondrous Item?
 

How about the following for skill ranks:

Prometheus: Abilities: Str 47 Dex 24 Con 45 Int 40 Wis 38 Cha 35
Skills: Appraise +40, Balance +23, Bluff +27, Climb +30, Concentration +43, Craft (alchemy) +35, Craft (sculpting) +55, Decipher Script +43, Diplomacy +47, Gather Information +40, Heal +42, Jump +30, Knowledge (arcana) +55, Knowledge (geography) +40, Knowledge (history) +45, Knowledge (local) +50, Knowledge (nature) +40, Knowledge (nobility and royalty) +35, Knowledge (religion) +40, Knowledge (the planes) +40, Listen +35, Perform (oratory) +45, Perform (sing) +35, Perform (string instruments) +40, Search +35, Sense Motive +55, Spellcraft +53, Spot +35, Use Magic Device +40
 

Does that actually add up to 1173? It seems kinda low, but once you clear about 800 its hard to keep up. :eek:

Also, did you remember the +4 bonus to Jump for having a land speed of 40 feet?
 

It adds up exactly, yes. ;) how does the arrangement look?

Thanks for reminding me about the Jump speed. I’m sure I forgot that on the other titans! :)
 

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