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Converting Epic Level Beings

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Then have him cast as 20th level cleric and 20th level druid, PC's are more powerful now, might as well make the greater titans more powerful as well. :D
 

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I'm a bit of a purist, so I'd vote for cleric 10/druid 10, although I can see Krishnath's point on general power inflation. Did we inflate the other titans' spellcasting abilities?
 

i'm a purist too, (as much i can afford to be) if you hadn't noticed. :D

well, we didn't for cronos, and atlas had no spellcasting...
 

BOZ said:
i'm a purist too, (as much i can afford to be) if you hadn't noticed. :D

I had. ;)

BOZ said:
well, we didn't for cronos, and atlas had no spellcasting...

Then I think we should keep him at cleric 10/druid 10. DMs can always slap 10 more levels of either (or both) class on him if they want.
 




Reviewing what we've got so far...

Titan, Greater, Oceanus
Colossal Outsider (Chaotic, Evil, Extraplanar, Water)
Speed: 60 ft (10 squares), swim 60 ft.

Str bonus is +19, thus...
Attack: Slam +60 melee (7d10+19)
Full Attack: 2 slams +60 melee (7d10+19)

Damage reduction 20/epic? (He's closer to Cronus in power than Atlas)

Feats: 7+10 is correct

Treasure: Double standard sounds good.

Oceanus is 100 feet tall and weighs 750,000 pounds. (Same as Cronus)

Oceanus speaks Abyssal, Aquan, Common, Celestial, Draconic, Giant, and Undercommon (for the underground aquatic races, like kuo-toa).

Skills: Oceanus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. He can always choose to take 10 on a Swim check, even if distracted or endangered. He can use the run action while swimming, provided he swims in a straight line.

Other Suggestions (Recap):
-Vortex (like water elementals)
-Ramming (like ocean strider)
-Swamping (like leviathan)
-Water walking (so he can stand on the surface and be all ominous)
 

Thank you sir, I do mean to get him going…

Shade said:
Reviewing what we've got so far...

Titan, Greater, Oceanus
Colossal Outsider (Chaotic, Evil, Extraplanar, Water)
Speed: 60 ft (10 squares), swim 60 ft.

Str bonus is +19, thus...
Attack: Slam +60 melee (7d10+19)
Full Attack: 2 slams +60 melee (7d10+19)

I think I’ll lower that to 5d10 base. That gives him a damage range of 24-67 (originally 7-70) which works just fine by me. :)

Damage reduction 20/epic? (He's closer to Cronus in power than Atlas)

Feats: 7+10 is correct

Treasure: Double standard sounds good.

Ok on all that.

Oceanus is 100 feet tall and weighs 750,000 pounds. (Same as Cronus)

nope, I want cronny to be the heaviest. ;) occy can weigh 700,000.

Oceanus speaks Abyssal, Aquan, Common, Celestial, Draconic, Giant, and Undercommon (for the underground aquatic races, like kuo-toa).

Skills: Oceanus has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. He can always choose to take 10 on a Swim check, even if distracted or endangered. He can use the run action while swimming, provided he swims in a straight line.

That’s all good, too.

Other Suggestions (Recap):
-Vortex (like water elementals)
-Ramming (like ocean strider)
-Swamping (like leviathan)
-Water walking (so he can stand on the surface and be all ominous)

I like the vortex for sure. In fact, that can replace the “create waves” as far as I’m concerned. As to the others, I’ll look at them on a case by case basis. ;)
 

BOZ said:
I think I’ll lower that to 5d10 base. That gives him a damage range of 24-67 (originally 7-70) which works just fine by me. :)

Sounds good.

BOZ said:
nope, I want cronny to be the heaviest. ;) occy can weigh 700,000.

Fair enough. :)

BOZ said:
I like the vortex for sure. In fact, that can replace the “create waves” as far as I’m concerned. As to the others, I’ll look at them on a case by case basis. ;)

Are you going to look 'em up, or would you like me to "plead my case"? ;)
 

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