Shade
Monster Junkie
I got ya covered on sorcerer up above. His bro is a cleric/wizard, so let's make him a druid/sorcerer.
Spells: Epimetheus can cast divine spells as a 10th-level druid. The save DCs are Wisdom-based.
Typical Druid Spells Prepared (6/8/7/6/6/5; save DC 23 + spell level): 0 – create water, detect magic, detect poison, know direction, mending, purify food and drink; 1st – detect animals or plants, entangle, faerie fire, goodberry, longstrider, pass without trace, produce flame, speak with animals; 2nd – barkskin, gust of wind, heat metal, soften earth and stone, spider climb, summon swarm, warp wood; 3rd – 6; 4th – 6; 5th – 5.
More to come.
Spells: Epimetheus can cast divine spells as a 10th-level druid. The save DCs are Wisdom-based.
Typical Druid Spells Prepared (6/8/7/6/6/5; save DC 23 + spell level): 0 – create water, detect magic, detect poison, know direction, mending, purify food and drink; 1st – detect animals or plants, entangle, faerie fire, goodberry, longstrider, pass without trace, produce flame, speak with animals; 2nd – barkskin, gust of wind, heat metal, soften earth and stone, spider climb, summon swarm, warp wood; 3rd – 6; 4th – 6; 5th – 5.
More to come.
