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Converting Epic Level Beings

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the problem with mythology is that it is sometimes written and rewritten... thus the varying accounts above! internal consistency, people, internal consistency! :p
 

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"INTELLIGENCE: Low"

which, in 1E terms is 5-7. don't know that we should raise that if he's basically a freakish, raging monster.

beauty he's definitely lacking, but we don't want a low Cha since he's got frightful presence.

in my original conversion, i went with Int 8, Wis 13, Cha 14.
 

Comparing to other giants, I think your proposed stats work fine.

Mountain: Int 6, Wis 10, Cha 7
Hill: Int 6, Wis 10, Cha 7
Frost: Int 10, Wis 14, Cha 11
Fire: Int 10, Wis 14, Cha 11
 

oh, duh, my original conversion had his stats at Int 8, Wis 11, Cha 8; the stats i posted above were Mortis' suggestions. but to tell the truth, i like his idea better. :) though i will lower his Int to 7. ;)
 

OK, check my numbers please:

Giant, Enceladus
Colossal Giant
Hit Dice: 48d8+816 (1,032 hp)
Initiative: +0
Speed: 40 ft (8 squares)
Armor Class: X (-8 size, +1 Dex, +X natural), touch X, flat-footed X
Base Attack/Grapple: +32/+61
Attack: Slam +45 melee (5d10+21)
Full Attack: 2 slams +45 melee (5d10+21)
Space/Reach: 30 ft/30 ft
Special Attacks: Frightful Presence, "Catch Spells"
Saves: Fort +43, Ref +14, Will +16
Abilities: Str 53, Dex 10, Con 45, Int 7, Wis 13, Cha 14
Skills: 51 (Intimidate +5, Jump +18, Spot +7)
Feats: 17 (Alertness, Cleave, Improved Initiative, Power Attack)
 


what say ye for natural AC? should we give him some minor resistances as we did with Antaeus? DR?
 

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