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Converting Epic Level Beings

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hold on - i would like to take a moment and put this thread officially ON HOLD until someone knows the full contents of issue #339.

sure, i doubt the draeden will be in there (though you never know), but it makes a nice excuse to take a break here anyway. ;)
 

d'oh - i didn't mean to suggest that we should stop the epic thread, just the mystara thread. ;) it was still early for me, and i got confused. ;)

so, we can always come back to the draeden later; got another request in the meantime?
 

We could tackle the Pasha of the Efreet that's queued up in the 1E Modules thread here, if it seems more appropriate.
 



OK, by popular demand (of Shade): ;)

Pasha of the Efreet, Vizier of the Fire Sultan

FREQUENCY: Unique out of six
NO. APPEARING: 1
ARMOR CLASS: -3
MOVE: 24"/24"
HIT DICE: 101 hit points
% IN LAIR: 80%
TREASURE TYPE: H
NO. ATTACKS: 2
DAMAGE/ATTACK: 2-20/2-20
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: See below
MAGIC RESISTANCE: 40%
INTELLIGENCE: Supra-genius
ALIGNMENT: Neutral
SIZE: L
PSIONIC ABILITY: 113
Attack/Defense Modes: A,B,E/F,G J

There are only six Pashas to the Sultan of the Efreet, each with its own dominion and wealth. They are Viziers to the Sultan and rarely leave the Elemental Plane of Fire save at his command. Nevertheless, they have a great deal of freedom of action and exercise that freedom by rampaging through the other planes of the universe from time to time.

These Pashas can perform the following spells at will as 15th level magic users: fireball, flame strike, wall of fire, invisibility, assume gaseous form, detect magic, enlarge, polymorph self, create illusion with both visual and aural effects; and fulfill another's wish although loath to do so. The Pashas of the Efreet may also travel at will instantly to any of the planes known to the Efreet. They are immune to all fire based attacks, magical or otherwise.


Originally found in module I4 - Oasis of the White Palm (1983, Philip Meyers and Tracy Hickman).
 

Well, for starters, I think we should go for a target CR of 21, maybe 22.

Fully advancing an efreet (but not increasing its size) gives us...

Large Outsider (Extraplanar, Fire)
Hit Dice: 30d8+60 (195 hp)
Initiative: +7
Speed: 20 ft. (4 squares), fly 40 ft. (perfect)
Armor Class: 18 (–1 size, +3 Dex, +6 natural), touch 12, flat-footed 15
Base Attack/Grapple: +30/+40
Attack: Slam +35 melee (1d8+6 plus 1d6 fire)
Full Attack: 2 slams +35 melee (1d8+6 plus 1d6 fire)
Space/Reach: 10 ft./ 10 ft.
Special Attacks: Change size, heat, spell-like abilities
Special Qualities: Darkvision 60 ft., immunity to fire, plane shift, telepathy 100 ft., vulnerability to cold
Saves: Fort +19, Ref +20, Will +19
Abilities: Str 23, Dex 17, Con 14, Int 12, Wis 15, Cha 15
Challenge Rating: 18

Obviously, we'll want to beef up those stats, but that gives us something to start from.
 

well, we want them to be even tougher than the toughest of efreet then, correct? add a half dozen HD or even 10? the ability scores will definitely need a boost as well.

your call if you want to involve psionics. lots of high level outsiders had it back in the 1E days, and don't now.
 

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