Converting the Dukes of Hell

Shade said:
Well, since the greater aspects have total bonuses in the +4 to +6 range (that's the "plus" and the property value), I'd stick with +2 keen unholy, which is a total of +5.

OK that works, and since we undoubtedly used the same logic with Amduscias, we will leave his weapon alone. :)

Shade said:
Definitely with twice per day. All the greater aspects are two or three times per day. I think limiting the Dukes (with maybe an exception for the top three or so) to twice seems appropriate.

I agree. How is this now?

Summon Baatezu (Sp): Twice per day, Malphas can summon 3d6 abishai (of any color) or 2d4 malebranche automatically. This ability is the equivalent of a 9th-level spell (CL 20th).

And this?

Summon Baatezu (Sp): Twice per day, Amduscias can summon 4d6 abishai (of any color) or 2d6 erinyes automatically, or one aspect of Tiamat (see Dragon Magic page 110) with a X% chance of success. This ability is the equivalent of an 8th-level spell (CL 20th).
 

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Looks good. Maybe 70% for the aspect of Tiamat? It's really not that powerful, so the percentage is probably just to represent Tiamat's mood.
 

works for me. :) i'll make the correction to Amduscias when i update Malphas (hopefully tonight, *fingers crossed*)

Shade said:
I bolded the common skills I think he'd most use:

Appraise = mid to high ranks
Balance = low to mid ranks when used
Bluff = usually max ranks
Climb = high to max ranks when used
Concentration = mid to high ranks
Diplomacy = usually max ranks
Disguise = high ranks or synergy only
Escape Artist = few ranks
Gather Information = mid to high ranks when used
Hide = mid to high ranks
Intimidate = high to max ranks
Jump = mid to high ranks
Knowledge (arcana) = high to max ranks
Knowledge (history) = high to max ranks
Knowledge (nobility and royalty) = high to max ranks
Knowledge (religion) = high to max ranks
Knowledge (the planes) = high to max ranks
Listen = high to max ranks
Move Silently = mid to high ranks
Search = mid to high ranks
Sense Motive = high to max ranks
Spellcraft = high to max ranks
Spot = high to max ranks
Survival = synergy only
Tumble = high to max ranks
Use Rope = synergy only

BOZ said:
so, with an Int of 24, he gets 420 skill ranks, maaaan...

OK, so how about Appraise, Bluff, Concentration, Diplomacy, Disguise, Escape Artist, Gather Information, Hide, Intimidate, Knowledge (at least two), Listen, Move Silently, Search, Sense Motive, Spellcraft, Spot, and Tumble?

Shade said:
I'd go with Knowledge (the planes) and Knowledge (religion), since he works for Tiamat. The others look good.

let's work on the ranks now...

Bluff, Concentration, Diplomacy, Disguise, Escape Artist, Gather Information, Hide, Intimidate, Knowledge (religion), Knowledge (the planes), Listen, Move Silently, Search, Sense Motive, Spellcraft, Spot, Tumble
 

How's this?

Appraise 20, Bluff 28, Concentration 20, Diplomacy 28, Disguise 28, Escape Artist 12, Gather Information 28, Hide 16, Intimidate 28, Knowledge (religion) 20, Knowledge (the planes) 20, Listen 28, Move Silently 16, Search 16, Sense Motive 28, Spellcraft 28, Spot 28, Tumble 28
 

Shade said:
How's this?

Appraise 20, Bluff 28, Concentration 20, Diplomacy 28, Disguise 28, Escape Artist 12, Gather Information 28, Hide 16, Intimidate 28, Knowledge (religion) 20, Knowledge (the planes) 20, Listen 28, Move Silently 16, Search 16, Sense Motive 28, Spellcraft 28, Spot 28, Tumble 28

I'd lower the Tumble to 20 and increase the two knowledge to 24 each. Also, why no Knowledge (arcana) if he has Spellcraft? Otherwise, this looks fine.

Incidently, your suggestions give the following synergy bonuses.

Balance +4
Diplomacy +8
Disguise (+4 acting)
Intimidate +4
Jump +4
Survival (+2 on other planes, +2 tracking)
Use Rope (+2 bindings)

I'd need to know his speed for his total Jump bonus. I'd need to know his size for his total Hide bonus.
 


Since all the greater aspects have Knowledge (arcana), I'd agree we need to add it.

My recommendations:

Take the 8 ranks you suggested removing from Tumble and give them to K (arcana). Poach another 8 from Spellcraft, bringing K (arcana) to 16 ranks. Steal 4 ranks from Concentration, and then K (arcana) is at 20 ranks like the other Knowledge skills.
 

If we go with that, Shade, and from what you've said, AoB, this is the following synergies


Balance +2
Diplomacy +8
Disguise (+4 acting)
Intimidate +4
Jump +2
Spellcraft +2
Survival (+2 on other planes, +2 tracking)
Use Rope (+2 bindings)


Ranks:
Appraise 20, Balance 0, Bluff 28, Concentration 16, Diplomacy 28, Disguise 28, Escape Artist 12, Gather Information 28, Hide 16, Intimidate 28, Jump 0, Knowledge (arcana) 20, Knowledge (religion) 20, Knowledge (the planes) 20, Listen 28, Move Silently 16, Search 16, Sense Motive 28, Spellcraft 20, Spot 28, Survival 0, Tumble 20, Use Rope 0


If someone tosses me his ability scores real quick (or tells me which page it is on), I can do the total modifiers.
 

no need - got 'em with me. ;) not sure how you got a +4 bonus to acting? i went with a +2 synergy for that unless you're sure it wasn't a mistake.

how's this?

Appraise +27, Balance +12, Bluff +40, Concentration +23, Diplomacy +48, Disguise +40 (+42 acting), Escape Artist +22, Gather Information +40, Hide +26, Intimidate +44, Jump +11, Knowledge (arcana) +27, Knowledge (religion) +27, Knowledge (the planes) +27, Listen +35, Move Silently +26, Search +23, Sense Motive +35, Spellcraft +29, Spot +35, Survival +7 (+9 other planes, +9 tracking), Tumble +30, Use Rope +10 (+12 bindings)
 

Aspect of BOZ said:
no need - got 'em with me. ;) not sure how you got a +4 bonus to acting? i went with a +2 synergy for that unless you're sure it wasn't a mistake.

It'd the additional +2 synergy for every 25 ranks kicking in. :)
 

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