Hmm, that all makes a whole lotta sense. I'll need to review my own character's crafting then and see how it looks. As I said in my original thoughts, rereading it with that light (1 spell prerec = 1 roll no matter how many times that spell is on the scroll) really does make sense. Do you mind going through my own craft post and fixing it up? I want to make sure that I've got this down pat before messing other people up. I've added notes in bold, let me know if thats more like it.
[sblock=crafting]
[Level 1 Crafting]
@1st level 4ranks + 4mod +3feat +2tool +2class +2infusion = +17 UMD
Notes: class not valid, total UMD @ L1 = +15
Scroll 1
- comprehend languages, disguise self, grease, command, detect evil
5 rolls DC 21 umd +17
Scroll 1, DC 21 per roll
(1d20+17=22,
1d20+17=36,
1d20+17=20,
1d20+17=27,
1d20+17=21)
Scroll 1, 1 reroll. DC 21
(1d20+17=23)
Notes: correct # of rolls made, but with -2 to the roll, I'd need to use 2 AP to make it (1 auto success, 1 needed 2 or higher).
scroll 2
- protection from evil, entangle, jump, speak with animals, bless weapon
5 rolls Dc 21 umd +17
Scroll 2, DC 21 per roll
(1d20+17=34,
1d20+17=28,
1d20+17=22,
1d20+17=37,
1d20+17=24)
Notes: correct # of rolls made, but with -2 to the roll, I'd need to use 1 AP to make it (auto pass with a roll of 1).
scroll 3
- lesser restoration, charm person, enlarge person, expeditious retreat
4 rolls DC 21 umd +17
Scroll 3, DC 21 per roll.
(1d20+17=37,
1d20+17=30,
1d20+17=32,
1d20+17=18)
Scroll 3, 1 reroll. DC 21
(1d20+17=23)
Notes: correct # of rolls made, but with -2 to the roll, no AP required, all made it.
scroll 4
- reduce person, rouse, resist energy, mount, shield, sleep
6 rolls DC 21 umd +17
Scroll 4, DC 21 per roll.
(1d20+17=31,
1d20+17=37,
1d20+17=29,
1d20+17=22,
1d20+17=35,
1d20+17=19)
Scroll 4, 1 reroll. DC 21
(1d20+17=29)
Notes: correct # of rolls made, but with -2 to the roll, I'd need to use 1 AP to make it (auto pass with a 1).
Level 1 Crafting Notes: would've needed 4 AP to make the rolls.
[Level 2 Crafting]
@2nd level 5ranks + 4mod +3feat +2tool +2class +2 synergy +3infusion = +21 UMD for scrolls, +19 for potions.
Notes: +2 from class incorrect, +19 for Scrolls, +17 for potions
scroll 5
- cure light wounds x6
6 rolls DC 21 umd +21
Scroll 5, DC 21 per roll.
(1d20+21=31,
1d20+21=26,
1d20+21=24,
1d20+21=33,
1d20+21=35,
1d20+21=29)
Notes: only one roll needed. 1st succeeded by a long shot.
scroll 6
6 rolls DC 21 umd +21
- cure light wounds x4, mage armor x2
Scroll 6, DC 21 per roll.
(1d20+21=24,
1d20+21=22,
1d20+21=29,
1d20+21=23,
1d20+21=27,
1d20+21=36)
Notes: Only need 2 rolls, with -2 UMD I'd have failed the second, but upon rerolling made it with the third.
scroll 7
- magic missile x6
6 rolls DC 21 umd +21
Scroll 7, DC 21 per roll.
(1d20+21=29,
1d20+21=26,
1d20+21=27,
1d20+21=41,
1d20+21=22,
1d20+21=26)
Notes: Only needed 1 roll, made it.
scroll 8
- mage armor x2, suggestion, alter self, heroism
2 rolls DC 21 umd +21
3 rolls DC 22 umd +21
Scroll 8, DC 21 per roll.
(1d20+21=36,
1d20+21=30)
Scroll 8, DC 22 per roll.
(1d20+21=32,
1d20+21=23,
1d20+21=33)
Notes: only 1 roll for magic missile needed, made it. With -2 UMD I'd have failed alter self and would need a reroll.
~~
potion 1
1 roll DC 21 umd +19
Potion 1, DC 21.
(1d20+19=34)
Notes: even with -2 UMD, made it.
[/sblock]
So first off I've included the +2 for my Artisan Bonus and that will have to go. Looking over my rolls, that means I would've needed Action Points for first level and a reroll for Scroll 8 at second level.
Does that cover it?