• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Crouching Tiger, Hidden Dragon and D&D

Kaelynna

First Post
If you were to take a movie character like Li Mu Bei (Chow Yun Fat) in Crouching Tiger, Hidden Dragon what classes and feats do you think he would have? Was the Green Destiny a long sword or more like a rapier? Lastly, what about the two main women in the movie? What classes and feats do you think they would have?

Just curious what you all think.

Thanks!
- K.
 

log in or register to remove this ad

Fenes 2

First Post
One PC in my campaign is patterned after the younger woman from that movie. We use a cross between the Duelist and the Blade Dancer for her PrC, with a sprinkle of monk powers thrown in and no arcane powers. (We consider the sword a rapier as far as game stats are concernend.)

The older woman is, imo, a rogue/monk or rogue/fighter mix.

Liu would probably be very high level monk&fighter.
 

Zander

Explorer
IMHO:

Liu is a very high level monk/fighter. More levels of monk than fighter.

Older woman (Liu's fiancee) is also a monk/fighter but her overall level is lower. She's closer to having her monk level = her fighter level, maybe even fighter level > monk level.

Younger woman (the one who steals the magical sword) is a monk/rogue possibly with some levels of fighter. She's better at leaping than the older woman which suggests she's a higher level monk, but not as high as Liu. I suspect that without the magical sword, she would have lost the fight against the older woman.

I wonder what stats the sword should have. +4? +5?

OT I found CTHD enjoyable but not great. I have to say though, that the fight between the two women is one of the best I've seen on film.
 

I think the Weightless Foot PrC from Dragon #289 was designed to simulate Li Mu Bai. If you use this class I'd make him a Monk/Fighter/WF, 5/4/10, with Bastard Sword WP, WF and WS for his fighter feats.
 

hong

WotC's bitch
Li Mu Bai? Why, he was a fighter, of course. ;)

Li Mu Bai: male human; ftr17; CR 17; HD 17d10+85; 183 hp; Spd 30 ft; AC 29; Atk +29/+24/+19/+14 melee (Green Destiny, 1d6+11/12-20); SQ dimension door 1/day, air walk 2 hrs/day; AL LN; SV Fort +20, Ref +19, Will +16; Str 20, Dex 24, Con 20, Int 13, Wis 19, Cha 15.

Skills and Feats: Jump +25, Deflect Arrows, Dodge, Expertise, Improved Critical (rapier), Improved Unarmed Strike, Iron Will, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Sunder, Weapon Finesse (rapier), Weapon Focus (rapier), Weapon Specialisation (rapier), Whirlwind Attack.

Equipment: Green Destiny (+4 keen defending rapier), +8 bracers of armour, +4 ring of protection, +5 cloak of resistance, +6 gloves of dexterity, +4 belt of strength, +4 amulet of constitution, +4 headband of wisdom, boots of air walk*, ring of dimension door**.

* like winged boots, but substituting the air walk spell for fly.
** like the cape of the mountebank, but without the dramatic puff of smoke.

All that gear fits in under the equipment limit for a 17th level PC, using the DMG tables.

But he didn't _have_ that gear in the movie, I hear you say. Well, perhaps he did, and perhaps he didn't. There are ways of giving high-powered PCs magical abilities without straining credibility vis-a-vis magic items. See AEG's Magic of Rokugan for a great example of how to handwave away D&D-scale magic in an ostensibly low-item-count world.

IMO, this just goes to show how high-level D&D is 99% wuxia. Every high-level character worth his or her salt (at least any high-level character who wants to survive) is going to be able to fly and teleport. The only wart is the presence of heavy armour, but even that isn't always a given -- many groups seem to prefer light or no armour, seeing the disadvantages of full plate as outweighing the benefits.


Hong "and I bet you were thinking I was going to plug the martial artist, didn't you?" Ooi
 
Last edited:


hong

WotC's bitch
NoOneofConsequence said:
I don't get how people are calling the Green Destiny a rapier? It's a large temple sword, larger than a normal longsword. I always figured it for a B-sword.

The defining characteristics of a bastard sword in D&D are a hilt designed for one- or two-handed use, and a length that makes it too ungainly to use one-handed without special training (ie, the Exotic Weapon Proficiency feat). Neither of these fits Green Destiny. If anything, it would be a longsword (it's not _that_ big), being a straight-bladed, double-edged, one-handed sword. Some people prefer to call it a rapier because of the flexibility of the blade, and also because that way, you can use Weapon Finesse with it. This also works; in fact, I think the Arms and Armour book describes the Chinese martial arts sword as being equivalent to a a rapier.

Really though, trying to ascribe D&D labels to real-life (or even fantasy) weapons is an inexact process. As always, thinking too hard about fantasy is bad.
 
Last edited:

Horacio

LostInBrittany
Supporter
hong said:


The defining characteristics of a bastard sword in D&D are a hilt designed for one- or two-handed use, and a length that makes it too ungainly to use one-handed without special training (ie, the Exotic Weapon Proficiency feat). Neither of these fits Green Destiny. If anything, it would be a longsword (it's not _that_ big), being a straight-bladed, double-edged, one-handed sword. Some people prefer to call it a rapier because of the flexibility of the blade, and also because that way, you can use Weapon Finesse with it. This also works; in fact, I think the Arms and Armour book describes the Chinese martial arts sword as being equivalent to a a rapier.

Really though, trying to ascribe D&D labels to real-life (or even fantasy) weapons is an inexact process. As always, thinking too hard about fantasy is bad.

Oh my God, I agree with Hong (I must be getting ill ;))

For me, it looks like a long sword. A beautiful long sword.
Long and slim, with short hilt, not a bastard sword, IMHO at least.

But mechanically, I'd use rapier stats, for Weapon Finesse, criticals and so on.

And yes, thinking too much about fantasy and trying to apply rules systems to real world is bad, IMHO again. I do it rather often too, so I'm also guilty, but it's not good...
 



Remove ads

Top