CSI: Sharn (Help create 100 corpses)

TheAuldGrump

First Post
jerichothebard said:
90. Two corpses are found, entwined in the tomb of one of the prominent dragonmarked houses. The younger, daughter of the house, was 14 at the time of her death, apparently by poisoning, a few days prior. However, she lies here, with a dagger wound through the stomach, and enough blood to indicate she was alive when stabbed. Her hands are on the hilt of the blade. Lying next to her is a young man, son of a rival house, whose face is ashen, and whose breath smells of almonds. A small bottle lies on the floor nearby.


(Gotta throw one out there for the Bard...)

jtb

Not gonna miss the young man, he was fat and scant of breath, now he's fat and really scant of breath.

91.) The two bodies are entwined as lovers, but tight ligatures upon their limbs and about their throats show that the embrace was not of their own choosing.

92.) The corpse is emaciated, and pale - seated in the lotus position, hands lying palms up. Beside the body are an untouched loaf of bread and a bottle of sweet wine, its stopper coated with an unbroken wax seal. A gentle smile adorns the cadaver's face, and a faint odor of uncooked dough rises from the flesh.

93.) The richly dressed body rests in a coffin, laid across two sawhorses. silver pieces weight down the eyelids and the odor of the corpse is masked with floral scents. Powdery makeup breaths false life into the face, while the smile is maintained with deft stitches at the corners of its mouth. Rings adorn two of the fingers, and a thin band of gold is placed above slightly pointed ears. The lid of the coffin rests against the wall, and it is obvious that there was intended to be a name plaque upon its surface, but only four freshly drilled holes remain.

The Auld Grump
 
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Whimsical

Explorer
Any DM who is running a CSI-style D&D campaign should get the d20 system sourcebook Crime & Punishment. Those who make a DC 15 Knowledge(RPGs) check will note that this book is written by Keith Baker who is also the creator of the Eberron campaign setting.

Coincidence? I THINK NOT!
 

TheAuldGrump

First Post
94.) It isn't the withered and decayed body that is so strange, dressed in its burial clothes, it is the young woman bearing the corpse upon her back, talking to it, and pausing as though listening to answers.

95.) The body is ancient, the skin leathery and hardened like wood. The corpse's jacket is stiched tight, and a wooden post rises from a laquered base through a long pouch sewn in the garment, holding the body stiffly upright. An ornate helmet masks the face, and beneath the scarlet jacket a polished breastplate gleams through the thick dust that coats the figure. The hands are clasped and wired around a candle holder, but the candle itself has softened through countless summers and hangs like icicles from the fingers. The thick dust obscures what might be a name plate upon the laquered stand.

The Auld Grump
 
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Stormrunner

Explorer
96) A hygiene inspection of a (magically-chilled) butcher's meat locker reveals a serious health infraction - dangling among the slaughtered cows, sheep, and pigs is the naked corpse of a female centaur, hung by her heels and gutted like a deer. The butcher loudly insists he knew nothing of this (and magic shows him truthful).

The centaur's face would be pretty, if it wasn't twisted in a rictus of agony and swollen with blood (lividity) from hanging upside-down. Her coloration is unusual - blood-bay hide (dark brownish-red, shading to black on hooves, hands, and face) and curly mane/tail of a fiery reddish-orange color (natural, not a dye) - perhaps there was a little bit of fire elemental in her bloodline? In short, in life she would have turned heads and drawn attention even if centaurs weren't a rarity in the city. Yet no-one remembers having seen her alive, and the gate guards have no record of her entering the city.

There is no blood on the floor, and no sign of what happened to the internal organs. From the trails of dried blood adhering to her flanks and the rope marks on her wrists and pasterns, she was spread-eagled on her back by ropes tied to her arms and legs, then disemboweled alive. Lividity of the face and upper torso (and lack of lividity elsewhere) shows that she was hung up within an hour of death. Rigor mortis has come and gone (the locker is not cold enough to freeze her solid), so she has been hanging there at least a day. Other than the rope burns and the huge gaping slash in her belly there are no recent wounds - it seems clear that disembowelment was the cause of death. There are a number of faint, long-healed scars scattered across her body - the kind of marks one tends to acquire in an active life of adventuring (or just surviving in the wilderness).

Curled around the outer edge of her left breast is a complex black tattoo. It radiates moderate Evocation magic - and strongly resembles a Least Dragonmark of Fire, but with subtle variations. Could this be a new type of dragonmark? Can centaurs even have dragonmarks? The manner of her death is strongly reminiscent of some kind of ritual sacrifice - but why leave the body where it was certain to be found eventually?
 
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Azzy42xy

First Post
97) Elderly man, bright russet hair tied in large plate. A small silver symbol seems to be weilded to his neck. On closer examination of the symbol it will dissapear ( plane shift ) leaving a small gap in the mans neck. Left eye cut out and replaced with a silver orb. He carries no visible weapons. Clothes very normal - dark browns. On his back lies a basic map of the cosmos and planes. The only thing truely remarkable is a gauntlet of peculiar shape on his left hand. Clearly designed to carry a very non conventional weapon. Cause of death: Brain extraction , very bloody and messy.
 

Imhotepthewise

Explorer
98. The corpse is a short human with an elaborate organ grinder. The organ grinder radiates magic if detected. If the organ handle is turned, the music causes the corpses "pet" to come out of the shadows and dance...
 
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99. A thin trickle of liquid courses out of an alley and across the party's path. It is exactly like any of a hundred other such things the party has seen while walking the streets today except that every few seconds a bit of the liquid sparkles, as if a brilliant diamond had floated to the surface, caught the light, and receded. As the flow of water is no thicker than a few pieces of stacked paper, this is not likely to be literally true.

Should the party follow the trickle into the alley, they find that both it and the alley turn ninety degrees to the left a few paces in, and a further few paces beyond the turn is a body. The trickle appears to originate from a puddle of liquid surrounding the body.

The body, when examined, appears to be that of a human male of Karrnathi descent. His clothes - well made, but otherwise unremarkable - are soaking wet. If carefully examined, it can be determined that the poor man's back and chest are covered with lesions, which weep the same fluid. The fluid, if it is ingested or comes into contact with an open wound, inflicts a supernatural disease (Infection DC: Ingested or Injury 20; Incubation: 1d3 days; Damage: Con 1d4+1, make a second save or 1 point of damage is permanent drain, as slimy doom [SRD]).

The body and the fluid, if examined with Detect Magic, radiate a moderate aura of Necromancy. Likewise, anyone infected with the disease will radiate such an aura after one half of the incubation period. The area around the body will have a lingering aura of Transmutation for five minutes after the body is found: the remnants of the Greater Teleport spell which deposited the body here. There are, therefore, no readily visible tracks to follow to determine how the body got here.
 
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Gulla

Adventurer
[There seems to be two 98, so then this should be 100, right?]

100. The pile of rubble is neatly placed on the rich carpet. The room seems otherwise neatly cleaned. It is not until you examine the pile closer you notice the top stone closer that you notice it is a stone head. Perfectly sculpted with a look of pure terror. And then it is quite obvious that this is a smashed statue of [important person], wh have been missing for a week.

Håkon
 

Hand of Evil

Hero
Epic
101. Shiny black swashbuckler boots, red suit with white fur trimming, button nose, rosey cheeks, a portly stout man or elf with a dwarf beard of snowy white, his sky sled in wreakage around him, packages of toys and other small items about. On the wall in bold letters, 'Save Santa a trip, be naughty'.

:heh:
 

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