Star Portfolio
Aspects: Stars, Space, Night, Astrology, Fate
Opposed Portfolio: Entropy
Examples: Nuit (Egyptian First One)
Favored Animal: Shantak
Favored Class: Sorcerer, Oracle, Star Knight
Favored Place: Observatory, Outer Space, Open fields on clear nights
Favored Sacrifice: Meteorites
Favored Time: Dusk
Favored Weapon: Magic, Star Knife
Portfolio Trial: Must go into outer space
Prerequisites: Must have been exposed to naked starlight at some point (exposed to solar radiation without the atmosphere's protection)
Symbol: Stars or Space
Typical Quote: "The Stars are right!"
Star Domain
Granted Power: You gain +2 Charisma and use of the ability "Minute Meteors" 3+Cha Bonus/ day
Minute Meteors (Su): You can summon a rain of tiny meteorites as a free action to fall in a 5-foot column, 30 feet high, with a range equal to your Divine Aura. The meteors inflict 1d4 points of fire damage + 1 per 2 levels + divine bonus. A Reflex save negates this damage. The save DC is equal to 10 + 1/2 your level + your Charisma modifier + divine bonus.
Star Domain Spells
1. Magic Missiles: fire small orbs of force unerringly at 1 or more targets, these always appear as pinpoints of starlight
2. Darkness: You create an area of magical darkness
3. Protection from Energy: Absorb 12 points/level of damage from one kind of energy.
4. Resilient Sphere: You create a personal Wall of Force in a sphere around you
5. Aurorae Borealis: Create a Wall of Fire that deals cold damage radiates electricity, and fascinates enemies on one side of the wall.
6. Wall of force: Create a powerful wall of durable energy.
7. Reverse Gravity: Send enemies and objects in your environment falling upwards
8. Limited Wish: Alter reality in a limited fashion
9. Meteor Swarm: Bombard Foes with meteors from the sky (summons actual meteors from space vice just multiple fireballs, aesthetic)
Star template (Single)
Appearance: The immortal's pupils glow like stars in the dark.
Behavior: These immortals always seem a little distracted and will look upward to the sky from time to time as if they see something others do not.
Star template (Double)
Appearance: The immortal's manifestation is indistinct, slightly transparent and surrounded in a umbral nimbus with tiny pinpoints of light within (granting a +2 concealment bonus to stealth)
Behavior: These immortals are always distracted, rarely making eye contact but appear both alien and beautiful
(Single) Star Portfolio
Spell-like Abilities (Disciple): Use any Star domain spell once per round as a standard action.
Hostile Environment Subterranean: You take 50% extra damage when underground
Negative Energy Vulnerability (Weakness): You suffer 50% extra damage from Negative Energy attacks and spells.
Darkest Vision: You gain the See in Darkness special ability
Light Immunity (Prophet): You become immune to light based and positive energy based damage and attacks
Scion of Stars (Hero-deity): You gain a bonus to attack rolls, damage, and AC equal to your divine rank when in starlight. (Clear nights)
Improved Summoning Aliens (Quasi-deity): Any Aeon, Pseudonatural, Shantak, or other interstellar being you summon gain 50% HD
Dimensional Ancestry Aeon (Demi-deity): You gain Aeon traits
Superior Divine [Effect] (Lesser deity): Blast your enemies with Divine starlight, this always appears like beams of radiant light
Uncanny Divine Mastery (Intermediate deity): Blast your enemies with Divine starlight, this always appears like beams of radiant light.
Star Soul (Greater Deity): Gain regeneration equal to 1/2 your HD when bathed in starlight
Star Struck (Elder God): Gain the Pseudonatural template (Epic Handbook)
Cosmic Imperfection (Stone) (Weakness): One artifact in the universe can defeat your Cosmic String ability.
Web of Fate (Old One): All enemies within your Divine Aura must make 2 saves against any hostile effect, Allies can make 2 saves against any effect used on them
(Double) Star Portfolio
Spell-like Abilities (Disciple): Use two Star domain spells per round (one standard, one swift).
Hostile Environment Subterranean: You take 100% extra damage when underground
Negative Energy Vulnerability (Weakness): You suffer 100% extra damage from Negative Energy attacks and spells.
Starshroud (Prophet): You are effected as if you have the Blur spell on you at all times, this is an extraordinary effect
Greater Scion of Stars (Hero-deity): You gain a bonus to attack rolls, damage, and AC equal to double your divine rank when in starlight. (Clear nights)
Perfect Summoning (Aeon) (Quasi-deity): Any Aeon, Pseudonatural, Shantak, or other interstellar being you summon gain 200% HD
Starflight (Demi-deity): You can survive in the void of outer space. You also can fly through space at an incredible speed. A single solar system takes 3d20 hours, while a trip beyond takes 3d20 days or more.
Superior Divine [Effect] x2 (Lesser deity): Blast your enemies with Divine starlight, this always appears like beams of radiant light
Uncanny Divine Mastery x2 (Intermediate deity): Blast your enemies with Divine starlight, this always appears like beams of radiant light.
Star Soul (Greater Deity): Gain regeneration equal to your HD when bathed in starlight
Inner Eye (Elder One): You maximize all rolls and always roll the highest roll possible in any given situation
Cosmic Imperfection (Stone, Entropy) (Weakness): Two artifacts in the universe can defeat your Cosmic String ability.
Legendary Charisma (Old One): Your Charisma is doubled.
Sunstruck (First One): Gain the Helioeides Template