Maxperson
Morkus from Orkus
Not a straightjacket. Perhaps a building. Those have a limited number of rooms, but you can still have fun exploring one. Like the limitations of linear, the limitations of objective evil are fantastic if that's what you are into, and not so much if you aren't.Personally, I still don't see a need for objective Evil in D&D. I recognize that many posters like objective evil. And yet I still think it's something of a straightjacket.
For me I can go either direction on this. I like black and white objective good and evil, heroes against the evil hordes to save the day. I also like moral challenges and grey areas where I can explore my character and the world in that manner.
There needs to be a default for players who don't want to have to build everything from scratch. Better to have vampires be evil or mostly evil or whatever as the default, and let DMs change that if they want when homebrewing a setting. If you make it too much work to build your own setting, it's going to turn people off to the game which is a bad thing.I wonder if part of my issue is that the PHB and Monster Manual are written as if they are setting agnostic, and yet certain monsters are labeled as Evil when that would be totally dependent on a setting!
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